thanks imperator for the tips.
i know about the riot police, i fixed that already in the next 1.4.
as for the modern era,
well, my goal is to create diversity, an army that consits of varius units,
that is strong gaint that ect ect...
though, i have indeed thought of making it harder to buid units,
adding speciphic building requirments, higher support costs for some units.
i even thought of maybe limit the amount of units :
like you can build up to say 20 type99 and 20 type of modern armor,
and so on.
im also thinking of adding aroung 7-10 tech between ww2 era to modern era, so ill be able to spread th units on a larger perion of time.
also yu mentioned imbalance improvment - what did you mean by that? to the added tundra and desert new improvments?
about v 1.4 so far:
i took all the corporation special units, and put them under one tech tree, also, you can build up to 5 agent of each corp afer building the hstile takeover facility.
added the geologist as a great person that can build mines that provide a key resorce so far - uranium aluminium, iron, supher and coal. gonna do one more for oil.
only 1 mine ca be built per civand up to 10 mines f the same type in the world.
id like to get more ideas for blancing people, plz help me with feedback.
btw - the 100% intercep is due to that i copy pasted the sam infantry and changed it to riot police - so forgot to change this value.
anyway,
i hope v 1.4 wil be much more fun and blanced