Sword of Islam: Strategy discussion

Good to know. I didn't build a single library in any of my cities but had plenty of madrasahs, but not in Antioch which was just busy building granary, walls, fairground and a workboat for Tarsus.

Religious buildings work to, in trying to get sufi's to come. Look at the SoI guide for more detailed information. :)

And by the way, good work with all these guides Another Pacifist! :goodjob:
 
Looked into the code and library, university and Sunni and Shia mosque, madrasah, great mosque and reliquary all increase the chance to attract Sufism.
 
How do you GET Sufism to Antioch? Doesn't it just spread randomly depending on your incense count? I had it in my main cities, and as you know, Samarra, Al Kufah don't have the best production, and Baghdad was busy building health buildings to get big. So I used my production city--Gundeshapur, which I think is better than Ahvaz because it has access to more floodplains--to build Sufi missionaries and that took an extra 3 turns to just get to Antioch. I do have it in Damascus but it was my Heroic Epic city.

Yeah, I had it in Damascus too.
In Antioch I had a reliquary, madrasah and library, so I guess that lured them in. Tbh I have never looked at the guide.. Edead has made most of the things really logical, like this.
 
Thank God 2/3 UHV criteria are by...i.e. it's possible to avoid the stupid Mongols. :D
Kutlag-Timur and Spiral Minaret were important. Roads to Herat and Marv need to be repaired ASAP.
Culture dial was always up (at least 10-20%). Most important tech is cheque system (to allow gold building, because with plenty of cities, it'll be close to impossible to maintain positive gold flow without it).
Switched to Shia since my cities kept getting Shia spread to them.
Buyids cannot be vassalized--they had conquered the Abbasids, but after I cleared out Persia they collapsed, and Abbasids respawned.
Khwarezmids declared war on me, so I vassalized them. Was going to keep their cities and liberate them back, but they collapsed.
Then got Abbasids as forced vassals. (How come I'm not the Protector of the Faith since I vassalized the Abbasids? I didn't dare capture Baghdad since they'll collapse)
In this turn I just got both the culture criteria and the land, after being crowned Shahanshah and trying to get the Zengids to see reason.


Damnit--the next turn, Abbasids collapsed. Zengids won't vassalize down to the last archer. Then I declared on PoA, and they collapsed. Finally got KoJ and Armenia to vassalize, and had to give them back their cities as well as plenty of resources to just make them unstable (instead of collapsing). I actually built the Tomb of Khalid ibn al-Walid which probably saved my ass (otherwise they probably won't vassalize).

Saving 2 great people and getting a second golden age saved me from collapsing till the end.
 
The mongols are a bit rougher in Iran than in Anatolia.:D
As Seljuks I always find it harder to get the vassals than the land, somehow everybody wants to fight to their last man and lose most of their cities until they're finally willing to capitulate. Anyhow I think that you have slightly overexpanded, since getting Iraq and the Shahanshah territory and eastern Khorasan are enough for the land percentage, and Iraq is much more rewarding than Sogdiana and Khwarezmia.
 
The mongols are a bit rougher in Iran than in Anatolia.:D
As Seljuks I always find it harder to get the vassals than the land, somehow everybody wants to fight to their last man and lose most of their cities until they're finally willing to capitulate. Anyhow I think that you have slightly overexpanded, since getting Iraq and the Shahanshah territory and eastern Khorasan are enough for the land percentage, and Iraq is much more rewarding than Sogdiana and Khwarezmia.

As I said, I was planning to liberate those far east cities back to Khwarezmids, but they collapsed, so I kept them instead. Ditto for the Iraq cities, damn Abbasids collapsing when they shouldn't.
 
Can somebody please elucidate how to do the Omani? I got the 1st criterion fine (in fact getting Mevlana's Tomb to attract Sufi was my downfall, since it led to multiple great artists). How the heck do you get 50000 g? (I only got around 42000 at the end, no thanks to continuous war against the Portuguese)

And I think that to know where the carracks are going to show up is just a gimmick.

And why does Yemen never respawn, despite how collapsing I make the Portuguese?
 
I must admit that I have never actually done their UHV, since hoarding gold is one of the UHV conditions that I hate the most, generally.. BTW, keep in mind that you can't kill the portuguese.
 
I haven't done it on Caliph (but I think Tigranes has). On Sultan, getting the gold was easy. But I recall being able to tech to / trade for banking and building the Grand Bazaar in Mascat on that difficulty. It skyrockets your income. So does conquering Iraq in a quick sweep after the Mongols and building trade infrastructure everywhere. You must build Kizil Kule in Sur, too - way to turn a crappy city into a super-city. Most importantly, I had science at 0-10% for pretty much the entire 15th and early 16th century (up to 500g/turn). The only good way to deal with the Portugese is masses of Warships at strategic locations (near Mascat, Hormuz, Salalah, Suqutra - the latter intercept the carracks going for Yemen). You still have a chance at dismantling them with lots of mercs if they succeed in landing a few troops.
 
OK, so basically expanding towards ahistorical areas is important for Oman...which is what I thought...I conquered Mecca too for the money but I guess Iraq is better.

Oman is like Mali without the floodplains.:mad:
 
Yeah, Iraq is much better (although why not Mecca too) just think about all the Great People that the Abbasids have kindly settled there for you.:king:
 
Concerning the Ottomans:

-This everybody pretty much knows: Take Constantinople ASAP
Spoiler :

-Build profitable wonders, if some are available
-Then conquer 10-12 cities around Anatolia, leave the crappy Karaman cities alone though.
-After that build teching buildings and get some surplus cash any way you can, so that you can tech at 80-90%.
-When your economy is about even at 90% science, take 8-10 heavy lancers and conquer Iraq. Having these fertile lands early don't hurt your research at all, on the contrary.
-Then tech like crazy!
-Now it is 1557 and I am six turns from Professional Armies, so I'll definetly get Flintlock before anyone else. Thus I am about to unleash my armies against my neighbours. My empire looks like this:
Spoiler :

-Other stuff, as you can see Ankara is the wonder city, Constantinople (+Kufah) is the coin city and Izmir is the tech city.
-These kind of nice events really help too!:D
Spoiler :
 
I've often had a great deal of trouble with vassalization goals but while playing the Seljuks I tried something and it seemed to work: attack a city with a stack, do the collateral damage and then kill all the defenders but one, then open diplomacy and ask for capitulation. Its worked for me every time I've tried it, which is 3 times.
 
Yeah, best thing is to kill the enemy troops. But I also noticed that against Zengids I had to take down every single one of them, except two defenders, before they capitulated.
 
I've never had the Zengids offer to be spontaneous vassals unless they are pleased and they're down to 1 city...stupid religion standing in the way.:D
On the other hand, Armenia shouldn't vassalize that often to the Byzantines.
I've seen all kinds of combinations with the Indian civs--it all depends on who's lucky enough to get more land and troops. I've even had the usually small Malwa lording it over Gujarat and the Delhi Sultanate!
 
Here is my guide to the Ghaznavids:

1st Goal: have 3000 gold in 1180.
2nd Goal: 1 city each in Sistan, Balochistan, Punjab, Sindh, Hindu Kush, Khorosan and Tocharistan.
3rd Goal: have 10000 gold in 1300.

First put your tech to zero and leave it there. You will be able to trade for any techs you need. Botany is a good one to get first. The Abassids will trade it to you.

Build a fairground in Ghazna and start running a merchant as soon as you can. I used one great merchant for the 1st goal and one for the 3rd, both sent to Iraq with an escort.

Send your 2 settlers to found a city in Balochistan that captures the iron and one in Sistan that gets the horses. Putting these cities on hills is also a good idea.

Build Slave Markets and get a force of Ghulam Lancers ready. Build some hill-defender archers to block the pass N of Ghazna as the Ghorids will probably attack there. Also a good idea to build a madrassah for missionaries but if you do make sure the AI doesn't assign any scholars to mess up your great merchant probability.

Take barbarian Multan on the middle Indus early. It won't flip to anyone but if you wait one of the Indian civs may take it.

After the Seljuks spawn (1037) they will be at war with you and be holding Herat weakly, so take it and then make peace. Try to get open borders with them so you can send your great merchants there if the Abbasids collapse.

When Sindh spawns (1058) they will found 3 cities on the lower Indus. Be waiting for them, take the northernmost city and then make peace.

When the Ghorids spawn (1148) they will flip everything in Hindu Kush so if you don't want Bamiyan to flip to them disband it when it flips to you (trying not to feel like the Taliban as you eliminate the only Buddhist presence in Afghanistan.)

As 1180 appoaches, send you cavalry to Tocharistan and capture something, probably Balkh. The Samanids will be long gone. Also build a settler and found a city somewhere in Hindu Kush.

After that, just sit back and let the money roll in. Build fairgrounds and markets. As I said I only needed one more great merchant. If you get unstable pull your lancers back to you capital and give away a couple of outer cities, then after you collapse retake your first 2 or 3 cities and leave the rest.

Very good guide. This is probably one of the easiest UHVs (as compared to Oman). It was actually enjoyable (as compared to Oman!). I think there must be a typo in the 3rd UHV criterion--it's actually a BY criterion (I won in 1208, which could have been MUCH earlier, since I was busy building spearmen to counter the coming Mongols instead of wealth).

The iron city should build Heroic Epic (makes building troops later for the Sindh and Lahore much easier).

Trading for silk and building the Kutlag-Timur helps a bit.

The most important thing to do that you forgot to mention is that besides pillaging, the initial horse archers should capture ALL the workers in the Samanid Empire and surrounding rebel towns. Helps your economy enormously.

Ghorids are no match--just sit tight in the forested hill south of their capital, and wait for their elite units to suicide on your forest or hill promoted soldiers, then crush them. I left them with Peshawar.

If the Seljuks have captured all the Samanid cities and you don't want to provoke them, found a city just east of the mountain pass (it's still counted as Tocharistan).

I never got shaky--I was always stable or solid.
 
Anybody got a good guide for the KoJ? I'm having most diffuculty againt their first UHV! :mad:
How do I get those 8 resources, and WHERE can I find a SPICE resource!! :confused: I mean its the Levant right?? This stuff should be flowing!
 
Not sure about the details anymore, but I didn't need anything else but the Levant, Yemen and the Ethiopian coast.
 
Easiest UHV to get an Augustus Caesar. 8 provinces can be obtained by 970 at the latest. Built 3 settlers and settled Gandhar, Farghana, Kyzyl Kum. Captured Multan and Lahore (Punjab), Delhi (Uttar Bharat), Bamiyan (Hindu Kush). Together with core provinces Tocharistan and Sogdiana that's 8. I was even contemplating sending people to Taklamakan but it wasn't necessary.

Gave away Marv to Ajmer (doesn't count as losing a city)--even though it's core, it's undefensible and roads kept getting pillaged. It built nothing but military which went back to Otrar.

Killed a Ghaznavid horse archer, made peace, OB. Later on they even spontaneously vassalized after a generous tech trade and since I kept most of my empire (except for a city that declared indy on me).

Single great artist did the trick, although I set the culture counter to 10% until all cities have BFC. Citizen workers are also part of the "aristocracy", you know, and give culture. Marx would be furious. :D
 
Concerning Ghaznavids:

I certainly didn't pull the science slider down to 0% immeatidely, I teched 4-5 much needed techs before doing that, and yes I also traded for every tech that I could. Anyways I still won the game during my 2/3 Golden Age (~1195), so the third condition is really quite easy.
 
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