seancolorado
Deity
So we just finished the UA thread and people started posting their top 5 UA civs in that thread. I was curious to see who everyone's top 5 favorite civs are at the moment.
In no particular order:
Dido of Carthage
UA: Phoenician Heritage. I love a civ that gives me benefits when I control my shores and since I'm big on the coastal game the harbors are a dream come true. The mountains benefit is highly situational but really fun.
UU: African Forest Elephant. An extremely useful unit for the Classical Era. The feared elephant (-10%) is helpful in the early game and the great generals II bonus is really helpful.
UU: Quinquereme. I typically hold off on discovering Sailing. Not with Carthage. If a neighboring civ has a coastal city then these guys can help take it out with ease.
Alexander of Greece
UA: Hellenic League. The strongest diplo civ in my book.
UU: Companion Cavalry. Mobility + GG bonus = one of the best early units in the entire game.
UU: Hoplite. Pretty much guaranteed the strength edge in the early game. The combination of this and Companion Cavalry is filthy.
Pacal of Maya
UA: The Long Count. Early great person from Theology gives you flexibility in any difficult situation.
UU: Atlatlist. Well-suited for the Mayans, allowing you to focus elsewhere early on while still protecting your worker, clearing out barb camps.
UB: Pyramid. Possibly my favorite building. I always build it in my cities as soon as its unlocked.
Kamehameha of Polynesia
UA: Wayfinding. Early exploration is a breath of fresh air and the extra sight is even better. Moai strength bonus (10%) is amazing for defense but only if...
UU: Moari Warrior: ...you pair it with the moari warrior (-10%). That way you can play small and defend. Or, if you want to rapidly expand then...
UI: Moai. ...you can keep up with culture policy costs by lining your entire coastline with moais. Allows you to field a greater army by the time flight comes around because of the extra gold. A civ that truly blends its UA, UU, and UI together well and just a fun and flavorful civ in general.
Sejong of Korea
UA: Scholars of the Jade Hall. Science.
UU: Turtle Ship. Great for defense, although I'll be honest a lot of the time I don't need to use it. Unlike the above four, I'm pretty much choosing Korea just on the ability.
UU: Hwach'a. Amazing for defense as well.
Edit: 'Favorite' civ doesn't just take into account strength and strategy but also puts heavy emphasis on ones you just enjoy - it could be as simple as you like their color combination the best, or their music or historical background - anything that you want
In no particular order:
Dido of Carthage
UA: Phoenician Heritage. I love a civ that gives me benefits when I control my shores and since I'm big on the coastal game the harbors are a dream come true. The mountains benefit is highly situational but really fun.
UU: African Forest Elephant. An extremely useful unit for the Classical Era. The feared elephant (-10%) is helpful in the early game and the great generals II bonus is really helpful.
UU: Quinquereme. I typically hold off on discovering Sailing. Not with Carthage. If a neighboring civ has a coastal city then these guys can help take it out with ease.
Alexander of Greece
UA: Hellenic League. The strongest diplo civ in my book.
UU: Companion Cavalry. Mobility + GG bonus = one of the best early units in the entire game.
UU: Hoplite. Pretty much guaranteed the strength edge in the early game. The combination of this and Companion Cavalry is filthy.
Pacal of Maya
UA: The Long Count. Early great person from Theology gives you flexibility in any difficult situation.
UU: Atlatlist. Well-suited for the Mayans, allowing you to focus elsewhere early on while still protecting your worker, clearing out barb camps.
UB: Pyramid. Possibly my favorite building. I always build it in my cities as soon as its unlocked.
Kamehameha of Polynesia
UA: Wayfinding. Early exploration is a breath of fresh air and the extra sight is even better. Moai strength bonus (10%) is amazing for defense but only if...
UU: Moari Warrior: ...you pair it with the moari warrior (-10%). That way you can play small and defend. Or, if you want to rapidly expand then...
UI: Moai. ...you can keep up with culture policy costs by lining your entire coastline with moais. Allows you to field a greater army by the time flight comes around because of the extra gold. A civ that truly blends its UA, UU, and UI together well and just a fun and flavorful civ in general.
Sejong of Korea
UA: Scholars of the Jade Hall. Science.
UU: Turtle Ship. Great for defense, although I'll be honest a lot of the time I don't need to use it. Unlike the above four, I'm pretty much choosing Korea just on the ability.
UU: Hwach'a. Amazing for defense as well.
Edit: 'Favorite' civ doesn't just take into account strength and strategy but also puts heavy emphasis on ones you just enjoy - it could be as simple as you like their color combination the best, or their music or historical background - anything that you want