metalmidget
Chieftain
- Joined
- Sep 20, 2008
- Messages
- 3
Oh, right. I thought you meant there was some research later on that lets you build them anywhere, or on any flatland or something like that.
cheers,
metal
cheers,
metal
metalmidgit
You have to build you farms somewhere next to a river, oasis, or another farm(with CS) until you research Biology, but that's not until the late game.
Peter Principle
1) yes, unless you trade for them.(I think thier might be a random event that gives you 1 of those)
2) All of those are true, but their is one other way. If you get a Great General.
GooglyBoogly said:2) You forgot Airport, and some Quests
Dunno if something weird is happening here or I'm making a dumb mistake. I'm having trouble placing farms. Barely any of my tiles seem to eligible for farms, which is making growing my cities difficult. In the screenshot below, why can't I build a farm on that tile?
Is it because I need to be next to a river or oasis? I thought the tutorial said coast tiles were OK as well. I've also got civil service researched which "spreads irrigation." What exactly does that mean?
cheers,
metal
"initially"? What lets you build farms elsewhere?
Oh, right. I thought you meant there was some research later on that lets you build them anywhere, or on any flatland or something like that.
cheers,
metal
No problem, as long as the mod is installed into your customAssets folder and not as a Mod
Do you have a "BUG Mod" option when you choose "Load a mod"?