NaiveMelody
Chieftain
- Joined
- Jul 31, 2012
- Messages
- 12
Lately I've been playing as Korea and I have been amazed at the raw science power generated in mid-late game, but I generally finish the game on turn 900-1100 (out of 1500 on Marathon). This means I need a civ more suited for Early to mid-game.
For this period two civs come to my mind; Babylon and the Maya. I think the Maya could be a scientific power. If you have 4 cities by the mid-classical era and purchase or build a pyramid in all of them, you would be generating 8 science, equal to the benefit gained by Babylon's GS. Plus when you enter the Medieval era (with theology), you can get a GS, at a similar time to Babylon's second. The Maya's UA also allows you to get a more diverse array of GP than Babylon, although GP production is reduced due to the Maya's UA.
This is my thinking on the Maya, I would appreciate any information on the features of the Mayan civ.
EDIT:
Also, last time I played as Korea, the Maya (AI) had a camel archer (Arabia was NOT present). How could this happen?
Moderator Action: Moved to G&K.
For this period two civs come to my mind; Babylon and the Maya. I think the Maya could be a scientific power. If you have 4 cities by the mid-classical era and purchase or build a pyramid in all of them, you would be generating 8 science, equal to the benefit gained by Babylon's GS. Plus when you enter the Medieval era (with theology), you can get a GS, at a similar time to Babylon's second. The Maya's UA also allows you to get a more diverse array of GP than Babylon, although GP production is reduced due to the Maya's UA.
This is my thinking on the Maya, I would appreciate any information on the features of the Mayan civ.
EDIT:
Also, last time I played as Korea, the Maya (AI) had a camel archer (Arabia was NOT present). How could this happen?
Moderator Action: Moved to G&K.