When I want to get some fast cash, I've noticed that any given civ will pay the same amount (or will not pay anything) for what I offer.
For example, if I ask Askia what he will give me for 1 cotton, he may offer 90 gold. If I offer 1 incense alone or 1 whales alone it will still be 90 gold.
In other words, there's no point in offering different items, only the quantity makes a difference. If a civ won't give you anything for silver, there's no need to check what he will offer for bananas, because it will be zero as well.
Has anyone found an exception to this?
There also seems to be a two trade limit on a turn. If you make two trades with a civ, that's it. After that he will say "there is no way this is possible"
For example, if I ask Askia what he will give me for 1 cotton, he may offer 90 gold. If I offer 1 incense alone or 1 whales alone it will still be 90 gold.
In other words, there's no point in offering different items, only the quantity makes a difference. If a civ won't give you anything for silver, there's no need to check what he will offer for bananas, because it will be zero as well.
Has anyone found an exception to this?
There also seems to be a two trade limit on a turn. If you make two trades with a civ, that's it. After that he will say "there is no way this is possible"