With
proper settling, my game was so much better! First to Freedom and then thirty turns faster to VC without working any harder. Also, I picked up all the industrial era and later wonders, except Christo Rendentor. Two AI had boosters, the rest nothing.
My end game was poorly managed. By the time the SV VC screen came up, I was five techs past Particle Physics, two SP past Spaceship Procurement, and had burned two GE on Recycling Centers. I only had money to buy one SS part, and that was after selling Labs and Rocket Factories and a big loan. Korea cannot sell off science building in cap. I guess because each came with a one-time science boost?
I never did get to war on the Eastern neighbor. I thought I would have more spare turns for units. Mostly the expos went straight from Labs to Power Plants to Rocket Factories to Rocket Boosters.
As I working on the Rocket Factories, the closest psycho use a (well placed, I must confess) GG to steal my AL -- so that got him all my attention and set me back a few turns -- until I took his closest city. I had 8x Mechanized Infantry, a bazooka, and two fighters. He had GWI, arty, and cav. He was also at war with at least three other civs, so I am not sure what he was thinking!
But my main motivation for playing again was to see how much bigger my cities would be with better expo choices.
Pop in 1st game, SV T339: 26, 19, 14, 15.
Pop in 2nd game, SV T310: 33, 26, 30, 23, 5.