Rezca
The Greatest Jaggi
45°38'N-13°47'E;13896163 said:Beside the fact that empire stability looks worsening, I think your stability might be caused by religion and civics. Religion is a big stabilizing factor, if you're not having troubles with other non state religions.
It's been saying 'Worsening' for as long as I can remember, and it hasn't changed from Neutral once - not for the better and not for the worse
The biggest concern of mine is that four of my five cities in the opening stages of the game were in constant "Danger - Worsening" condition and empire-wide was critically unstable. Mere turns after I changed the RevDifficulty from 10 to 5 and then reloaded the game - it all skyrocketed up to Safe/Neutral in very short order (Some cities weren't even out of Revolt status yet!) and remained that way forever. The revolution that spawned Carthage before I made the change? Was the last revolution I got all game.
I didn't have a religion at the time, having missed out on every one of them until Judaism spread to a border city just before my war with Napoleon, and was in Junta for the Walls/Barracks happiness for quite a while. Since I don't see the stability changing, I've been building Tax Offices in every city - which in the past, was a dangerous thing to do. Right now though, I doubt it will do anything.
That's why I can't help but think that something might be up with the changing RevDifficulty mid-game, since I was having severe Revolution troubles when I started a new game, and they all magically vanished the moment I switched one difficulty level lower and never came back. Game was working as intended - albeit fairly harshly, but it *was* 10.0 difficulty - until I tried using that option.
Sure, the first game I was already doing fairly well, had a lot of beneficial civics being run, and got some Revolution "warnings" but never any actual revolutions or demands. So I tried the option and bumped it up to 10.0.... Didn't get any Warnings after I did so. Yes, I reloaded the game after I changed
My second game still was at 10.0, since I never changed it - and I was getting revolution warnings before turn 100. Actual revolutions started in around 140 and continued almost non-stop in 3 ~ 5 cities at a time (my entire empire) while most AI nations had 4 ~ 7 cities and weren't experiencing revolutions. Napoleon was already settling his ninth city - on my borders - when I finally gave up and changed the Revolution Difficulty. Then..... All the revolutions vanished. I was still using the same civics - Banditry, Slavery, Juinta, etc... No religion, minimal military due to the warring with two AI's and Rebels.... But all my cities shot up to Safe shortly after reloading the game.
I only changed it to 5.0 - the effects shouldn't have been that severe, and while the first game wasn't the best of tests since it was already 3/4's over... This just doesn't seem right in this one. ALL of my revolutions stopped the moment I reloaded the game. I didn't do anything to improve my situation myself, it just... Vanished.
Sorry for that huge ramble, I'm just at a loss as to what's going on here. Is this something I did wrong, is the feature just not working right, some other conflict?
My steps were literally as thus:
Start Game -> Play -> Get revolutions a ton -> Change RevDif to 5.0 -> Save -> Save again just to be sure -> Load Game
I haven't messed around with any files either, except the GlobalDefines xml for Camera Speed, and a few things in Scenario files
My next game I'll be keeping a careful eye on this, and make a separate save before I make a difficulty switch, just to try and confirm my suspicions that - at least for me - changing RevDifficulty in-game messes with the state of my empire. Or, at least disprove it and show I'm jumping to conclusions