I wanted to start a thread about barbs, since they behaviour changed time ago and now their activity is much lower than it used to do. I dont know if it was intentional, as i dont even remember when or why was it changed, but i think we should find a solution.
First, i should say that i know there is lot of people that dont want barbs to be a menace in their games. So, what i propose is, to clearly diferenciate ragging barbarians option from the usual mode, so that people that dont want to have big problems with barbs can just play their games as usual, and people that like how barbs worked in the past, choose ragging barbarians and care about them.
Feel free to post what do you think about this;
I believe barbs cities should be defended by more than one or two units, (they suicide troops till they have just one unit inside, which make it ridiculously easy to destroy). I think they should sometimes form small armies, i think they should send more units if map conditions allow it, and also, barb workers should move when you walk next to them (they usually stay in the same tile).
Those are just examples that can be introduced in the normal game or in ragging barbs option. Btw, I have nothing bad to say about cities spawning and everything related about it, i like it how it is.
First, i should say that i know there is lot of people that dont want barbs to be a menace in their games. So, what i propose is, to clearly diferenciate ragging barbarians option from the usual mode, so that people that dont want to have big problems with barbs can just play their games as usual, and people that like how barbs worked in the past, choose ragging barbarians and care about them.
Feel free to post what do you think about this;
I believe barbs cities should be defended by more than one or two units, (they suicide troops till they have just one unit inside, which make it ridiculously easy to destroy). I think they should sometimes form small armies, i think they should send more units if map conditions allow it, and also, barb workers should move when you walk next to them (they usually stay in the same tile).
Those are just examples that can be introduced in the normal game or in ragging barbs option. Btw, I have nothing bad to say about cities spawning and everything related about it, i like it how it is.