As for Asha I wouldn't count her out yet.
understood, and i wouldn't count alot of people out with Martins history of surprises.
but i do count out robb.
im not trying to give you a hard time, the asha thing i can see.. if the game is set at the end of the current book, specualting on the future
everyone would sort of fit except robb, who totally ruins that environment since hes long dead before danny was ready to roll, she will never meet him. i dont even think asha was in the books by the time he died, though been awhile since i read em.
like i said im just a lore-lover and its almost like if civ 5 added the asgard race from Stargate in between caesar and ghandi, no matter what way you look at it, it just doesn't make sense.
I was saying not to count Asha out in the books, but it was never my intention for everything to go in the game as in the books. The mod scenario takes place during A Storm of Swords, just before the red wedding. Maybe I was wrong to leave him in, but I really liked Robb, and wanted a chance to play with him. When I release part2 of this mod (since instead of creating an update we will be releasing a new scenario with a few new civs and some dead old ones), Rob will be dead
for some reason i can only play as robb, its driving me crazy. i keep picking danny because i still havn't see the map over there but it keeps forcing me to play robb with jon snow making fun of my culture 5 turns in
yeah i guess that is the problem..if i load scenario first it won't let me pick leader. if i just pick leader and start without loading scenario, everything (leader locations, city states) is off. if i pick leader and start scenario, like you said it puts me as robb.
As for the seeming random slots when you load up the scenario. The first time you load the scenario all the player slots will appear to be random slots in the selection screen (this only happens once you activate the scenario). They are not actually random slots and present in this order:
1) Stark
2) Lannister
3) Greyjoy
4) Baratheon
5) Targaryen
6) The Night's Watch
After you have loaded the scenario once you should be able to load it in the future without seeing random slots. If anyone knows how to fix this from happening please let me know.
Hi guys. Since i played a lot FFH2 in civ4, i thought i try this mod out I followed the instructions posted above and everything works "fine", except one thing:
I keep getting "txt_key" strings in every city-name ... leader-name, traits ... and it kinda sucks ^^ Hope you can help me out. I also attached a screenshot i made as i started a game. Thx a lot.
Hmm no fix for that txt_key issue yet?
Love the mod btw, listening to the audio book while I play it.
1. There is an extra city White Harbor in the GameText.xml file for the Starks, so I deleted one of them.