BNW patch en route

Does anybody mind posting the intro video and the music for all of the civs please ??:)

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Here's some interesting things from GlobalDefines.xml:

Very Unhappy penalties have been altered:

The threshold is the same at -10 happiness

Growth penalty is the same at -100%

Instead of the Combat Penalty being -33%, it's -2% per unhappiness and goes up to a max of -40%.

(so, at -10 happiness, I assume it starts at only -20% and reaches its max when you hit the Super Unhappy threshold of -20.)

Instead of the Production Penalty being -50%, it's -2% per unhappiness and goes up to a max of -40%.

Now Gold is affected. Same deal: -2% per unhappiness once you reach the Very Unhappy threshold and maxes out at -40%.
 
Hey, Solomon's Mines and Lake Victoria are in it looks like. So the speculation was correct re: the mines.

Check "Civ5ArtDefines_SV_Expansion2_Inherited_Features.xml"
 
The patch fixes and tweaks a whole bunch of things that are for vanilla and G&K players as well.
 
Ethiopia is in Scramble for Africa:
Spoiler :
</Civilization_Start_Along_Ocean>
<Leaders>
<Update>
<Where Type="LEADER_PEDRO"/>
<Set>
<Boldness>8</Boldness>
<CivilopediaTag>TXT_KEY_SCRAMBLE_AFRICA_LEADER_PEDRO</CivilopediaTag>
<MinorCivCompetitiveness>7</MinorCivCompetitiveness>
</Set>
</Update>
<Update>
<Where Type="LEADER_ELIZABETH"/>
<Set>
<Boldness>8</Boldness>
<CivilopediaTag>TXT_KEY_SCRAMBLE_AFRICA_LEADER_ELIZABETH</CivilopediaTag>
<MinorCivCompetitiveness>7</MinorCivCompetitiveness>
</Set>
</Update>
<Update>
<Where Type="LEADER_NAPOLEON"/>
<Set>
<Boldness>8</Boldness>
<MinorCivCompetitiveness>7</MinorCivCompetitiveness>
<CivilopediaTag>TXT_KEY_SCRAMBLE_AFRICA_LEADER_NAPOLEON</CivilopediaTag>
</Set>
</Update>
<Update>
<Where Type="LEADER_BISMARCK"/>
<Set>
<Boldness>8</Boldness>
<MinorCivCompetitiveness>8</MinorCivCompetitiveness>
<CivilopediaTag>TXT_KEY_SCRAMBLE_AFRICA_LEADER_BISMARCK</CivilopediaTag>
</Set>
</Update>
<Update>
<Where Type="LEADER_AUGUSTUS"/>
<Set>
<VictoryCompetitiveness>8</VictoryCompetitiveness>
<Boldness>8</Boldness>
<CivilopediaTag>TXT_KEY_SCRAMBLE_AFRICA_LEADER_AUGUSTUS</CivilopediaTag>
</Set>
</Update>
<Update>
<Where Type="LEADER_RAMESSES"/>
<Set>
<CivilopediaTag>TXT_KEY_SCRAMBLE_AFRICA_LEADER_RAMESSES</CivilopediaTag>
</Set>
</Update>
<Update>
<Where Type="LEADER_SHAKA"/>
<Set>
<CivilopediaTag>TXT_KEY_SCRAMBLE_AFRICA_LEADER_SHAKA</CivilopediaTag>
</Set>
</Update>
<Update>
<Where Type="LEADER_MARIA_I"/>
<Set>
<Boldness>8</Boldness>
<MinorCivCompetitiveness>7</MinorCivCompetitiveness>
<CivilopediaTag>TXT_KEY_SCRAMBLE_AFRICA_LEADER_MARIA_I</CivilopediaTag>
</Set>
</Update>
<Update>
<Where Type="LEADER_AHMAD_ALMANSUR"/>
<Set>
<CivilopediaTag>TXT_KEY_SCRAMBLE_AFRICA_LEADER_AHMAD_ALMANSUR</CivilopediaTag>
</Set>
</Update>
<Update>
<Where Type="LEADER_SULEIMAN"/>
<Set>
<CivilopediaTag>TXT_KEY_SCRAMBLE_AFRICA_LEADER_SULEIMAN</CivilopediaTag>
</Set>
</Update>
<Update>
<Where Type="LEADER_SELASSIE"/>
<Set>
<CivilopediaTag>TXT_KEY_SCRAMBLE_AFRICA_LEADER_SELASSIE</CivilopediaTag>
</Set>
</Update>
<Update>
<Where Type="LEADER_WASHINGTON"/>
<Set>
<CivilopediaTag>TXT_KEY_SCRAMBLE_AFRICA_LEADER_WASHINGTON</CivilopediaTag>
<Boldness>5</Boldness>
</Set>
</Update>
<Update>
<Where Type="LEADER_SHAKA"/>
<Set>
<CivilopediaTag>TXT_KEY_SCRAMBLE_AFRICA_LEADER_SHAKA</CivilopediaTag></Set>


Africa has it's own art style now.

Wonders:
Spoiler :
<CivilizationType>CIVILIZATION_BARBARIAN</CivilizationType>
<BuildingClassType>BUILDINGCLASS_UFFIZI</BuildingClassType>
<BuildingType/>
</Row>
<Row>
<CivilizationType>CIVILIZATION_BARBARIAN</CivilizationType>
<BuildingClassType>BUILDINGCLASS_GLOBE_THEATER</BuildingClassType>
<BuildingType/>
</Row>
<Row>
<CivilizationType>CIVILIZATION_BARBARIAN</CivilizationType>
<BuildingClassType>BUILDINGCLASS_BROADWAY</BuildingClassType>
<BuildingType/>
</Row>
<Row>
<CivilizationType>CIVILIZATION_BARBARIAN</CivilizationType>
<BuildingClassType>BUILDINGCLASS_RED_FORT</BuildingClassType>
<BuildingType/>
</Row>
<Row>
<CivilizationType>CIVILIZATION_BARBARIAN</CivilizationType>
<BuildingClassType>BUILDINGCLASS_PRORA_RESORT</BuildingClassType>
<BuildingType/>
</Row>
<Row>
<CivilizationType>CIVILIZATION_BARBARIAN</CivilizationType>
<BuildingClassType>BUILDINGCLASS_BOROBUDUR</BuildingClassType>
<BuildingType/>
</Row>
<Row>
<CivilizationType>CIVILIZATION_BARBARIAN</CivilizationType>
<BuildingClassType>BUILDINGCLASS_PARTHENON</BuildingClassType>
<BuildingType/>
</Row>
<Row>
<CivilizationType>CIVILIZATION_BARBARIAN</CivilizationType>
<BuildingClassType>BUILDINGCLASS_INTERNATIONAL_SPACE_STATION</BuildingClassType>
 
Can now back out from the "choose great person" list you get when completing liberty/pisa or playing as Maya!
 
Selassie speeches are included in the patch, does that means the whole civ is available even without g&k?
 
Found a belief I haven't seen mentioned.

<Row Tag="TXT_KEY_BELIEF_TEARS_OF_GODS">
<Text>+2 [ICON_PEACE] Faith from each Gems or Pearls resource.</Text>
</Row>

Seems to be a pantheon belief, no?
 
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