tl;dr: I've been trying to fix the Renderer Error by myself by debugging the Civ5 application. I've found a common pattern across the crashes that I experience, and need other affected forum members' help to fix this. See the post entitled "How To Help" below.
Longer version:
Hello, Civ Fanatics
There is a 10-page thread on this forum full of Civ5 players whose gaming experience is plagued with this infamous "Renderer Error" crash aka "FGXRenderer11:resent failed hr=DXGI_ERROR_DEVICE_REMOVED. Driver failure."
I am among one of the many affected, and have read that thread in its entirety, as well as scoured the web for solutions. None has fully resolved the issue for me, and it seems many other are still in this situation. The combination of my desire to play this game and its unplayability brought on by this error has led me to search for a fix myself. I've noticed that the flavor of this crash that I'm experiencing is reproducible, and I've been stockpiling turn-before saves to investigate the cause.
I have spent the better part of my free time for the past week examining this issue along with the portion of source code that Firaxis released. Using a debugger, I have isolated the error to the same method call in all my turn-before-crash saves. It is possible that the "Renderer Error" can be mitigated or fixed entirely with a software patch from Firaxis.
My intention with this thread is to hash out in forthcoming posts what I have uncovered and how I went about it. I will then ask other forum members who are affected by the "Renderer Error" to reproduce my steps with the Visual Studio Express debugger to determine whether the cause is the same across multiple machines. If that proves to be the case, we can then go about getting the attention of Firaxis to release a fix.
Yeah I know they're busy with Beyond Earth But it won't hurt to try. At the very least, we will have a better understanding of the crash and how it might be avoided.
More to come...
Longer version:
Hello, Civ Fanatics
There is a 10-page thread on this forum full of Civ5 players whose gaming experience is plagued with this infamous "Renderer Error" crash aka "FGXRenderer11:resent failed hr=DXGI_ERROR_DEVICE_REMOVED. Driver failure."
I am among one of the many affected, and have read that thread in its entirety, as well as scoured the web for solutions. None has fully resolved the issue for me, and it seems many other are still in this situation. The combination of my desire to play this game and its unplayability brought on by this error has led me to search for a fix myself. I've noticed that the flavor of this crash that I'm experiencing is reproducible, and I've been stockpiling turn-before saves to investigate the cause.
I have spent the better part of my free time for the past week examining this issue along with the portion of source code that Firaxis released. Using a debugger, I have isolated the error to the same method call in all my turn-before-crash saves. It is possible that the "Renderer Error" can be mitigated or fixed entirely with a software patch from Firaxis.
My intention with this thread is to hash out in forthcoming posts what I have uncovered and how I went about it. I will then ask other forum members who are affected by the "Renderer Error" to reproduce my steps with the Visual Studio Express debugger to determine whether the cause is the same across multiple machines. If that proves to be the case, we can then go about getting the attention of Firaxis to release a fix.
Yeah I know they're busy with Beyond Earth But it won't hurt to try. At the very least, we will have a better understanding of the crash and how it might be avoided.
More to come...