Drakeskullnl
Chieftain
- Joined
- Mar 4, 2014
- Messages
- 3
Are daemons in as a full faction?
Do you mean as playable? If so, the answer is No. This is not a playable mod (for any factions).Are daemons in as a full faction?
Since the thread has been bumped anyway...
Has anyone managed to salvage any units with functioning animation? I'd really like to use the Great Unclean One.
Do you mean as playable? If so, the answer is No. This is not a playable mod (for any factions).
Hmmm, cant get it to work.
So,.... what am I (and think Space Marine) doing wrong here ?
A real shame this got nowhere. Did the guy behind it got a cease and desist letter or something?
Have made a little progress with using the art assets from this mod in my own near-future mod I've been toying with. Previously I was having issues because the fx files refer to Skaja's custom viseffects, which can't be added dynamically in the mod, and without them I think the fx files crash, leaving the models with animations but no sound or visual effects. I tried using standard game effects, but I suspect the models are so scaled up the effects appear greatly oversized. So for now, I've stripped out the viseffects references in the fx files, leaving in only the sound effects, and at least I've got models with animation and sound now.
I will continue working with it, and if I get a few more models converted I'll see if I can put a few of the working versions in a thread in the unit models forum, so people making near-future mods can at least have some futuristic-looking units to try using. :3