gakkun
Warlord
- Joined
- Oct 6, 2005
- Messages
- 108
atog said:and OMG i have to disagree with environmentalist. there's a max number u can get with special resources.... for your city to grow over 30 or even 40, you definitely need it very much!
umm it's quite impractical to get a city to size 30 or above because it will produce no shield and even if you're making a GP machine then two of such cities is the maximum there's no justifying paying the high upkeep cost for such a marginal benefit. Environmentalist is definitely the least useful out of all the civics, especially for the fact that it comes so darn late.
Heroes said:Certainly, otherwise why research communism in the 1st place? It's a dead end tech, like fascism and democracy. I guess the true power of communism is Kremlin, which halves rush cost (for spaceship for instance).
minor point but you can't rush projects like spaceship parts. But yes Kremlin is indeed one of the most powerful wonders.
As for Mercantilism though, I sometimes use it in combination with Caste System so I can quickly expand my new size 1 cities without having to building culture. But it's viable to do it with Spiritual imo as the anarchys of switching back and forth and the lost potential commerce is quite costly.