Carpe Discus
Chieftain
- Joined
- Aug 28, 2009
- Messages
- 1
I have never played any Civ game before now, despite many opportunities over the years. I've just purchased Civ Rev for the iPhone, and I'm having a really hard time understanding it all. It's like it's designed for people who have played Civilization before, only. The tutorial helps a little, but there's SO much that's not addressed.
There appears to be very little out there that's iphone specific, and civilizationrevolution.com/iphone is a Flash site unaccessible from the iPhone. Great work, guys. All I want is a a manual!
City boundaries vs. culture boundaries: There's these colored outlines around cities. I assume it's city limits or culture limits, since these are both referred to. Or maybe they're something else. But there's also some other limit that's independent of the outline that is the radius of the resources I can see on the city overview screen. Is that then the city limit? Are they related? If I'm kinda close to a resource that I can't currently get to, how do I get to use it?
Resources: Are the hammer resources related to gold production? Or are they just for units and buildings and the like. What the heck are the circular blue and red arrows? Something to do with trade? If so, do I need to manage Caravans to use them? And do I get anything besides gold for having a worker on one of these tiles--or do I even get that? Can I somehow trade gold for resources or vice versa, or food for production or something (between cities/civilizations).
Are ships just good for transport and coastline defense?
I read somewhere that gold and science production are mutually exclusive. So I can set a city to only one or the other? What determines how much gold/science is going on? What's the purpose of gold besides rush production and buying off people?
I can tell this game has lots of potential, but it's clear that there are a ton of rules that are not obvious to the beginner, and there appears to be no place to go to find them.
I've had a ton of questions, and read some of the strategy guides out there, and they're interesting (and mostly not Revolutions-specific, which is also annoying to a new user that can't automatically adjust)--but I'm interested more in gameplay advice/mechanics.
Oh--the custom allocation of workers--I can't make sense of that screen at all. I can sorta get that I'm supposed to pick up workers and drop them on other tiles, but I can't really figure out what all the numbers on the sides of the screen have to do with anything.
Anything else you'd deign to clarify for me, the newbie iPhone Civ player, would be much appreciated.
There appears to be very little out there that's iphone specific, and civilizationrevolution.com/iphone is a Flash site unaccessible from the iPhone. Great work, guys. All I want is a a manual!
City boundaries vs. culture boundaries: There's these colored outlines around cities. I assume it's city limits or culture limits, since these are both referred to. Or maybe they're something else. But there's also some other limit that's independent of the outline that is the radius of the resources I can see on the city overview screen. Is that then the city limit? Are they related? If I'm kinda close to a resource that I can't currently get to, how do I get to use it?
Resources: Are the hammer resources related to gold production? Or are they just for units and buildings and the like. What the heck are the circular blue and red arrows? Something to do with trade? If so, do I need to manage Caravans to use them? And do I get anything besides gold for having a worker on one of these tiles--or do I even get that? Can I somehow trade gold for resources or vice versa, or food for production or something (between cities/civilizations).
Are ships just good for transport and coastline defense?
I read somewhere that gold and science production are mutually exclusive. So I can set a city to only one or the other? What determines how much gold/science is going on? What's the purpose of gold besides rush production and buying off people?
I can tell this game has lots of potential, but it's clear that there are a ton of rules that are not obvious to the beginner, and there appears to be no place to go to find them.
I've had a ton of questions, and read some of the strategy guides out there, and they're interesting (and mostly not Revolutions-specific, which is also annoying to a new user that can't automatically adjust)--but I'm interested more in gameplay advice/mechanics.
Oh--the custom allocation of workers--I can't make sense of that screen at all. I can sorta get that I'm supposed to pick up workers and drop them on other tiles, but I can't really figure out what all the numbers on the sides of the screen have to do with anything.
Anything else you'd deign to clarify for me, the newbie iPhone Civ player, would be much appreciated.