One thing that seems to be missing from Civ is natural wonders. For example things like Ayer's Rock, the Rocky Mountains, the Grand Canyon, the Great Barrier Reef, national parks etc. Basically I think they should bring in Culture and Commerce (from Tourism). I guess they should be distributed randomly and should be known that they are wonders from the beginning. However, they should not be allowed to be "used" until certain techs are researched so as to not to give civs an unfair advantage in the early game. The reason why I believe they should be known from the beginning, if not used is so as to give the players a choice to destroy them for short-term goals. They can be destroyed, either deliberately or accidentally. For example, the cities near the Great Barrier Reef has too much pollution? Oops. You want to rush-chop that forest which will later be a Natural Wonder? Do you want to mine that uranium in the jungle that will later be a National Park that will bring in Tourist Dollars. To actually give people a choice the ones which can be destroyed should bring in tons of culture and commerce so there really is a playoff between short-term goals and long-term goals.
It might finally make that Environmentalist civic actually useful...
It might finally make that Environmentalist civic actually useful...