Dancing Hoskuld
Deity
Not at all. I am slowly working my way through them, improving the modularity slightly. Also considering making the ones that are dead end techs into Wonder Techs (based on Platyping;s code of course)
Wow is Rodnovery (sp?) OP or What!!?? I wish some of the other Religions would give just half of what it gives in and .
And why, when you convert to a religion you did not found, don't you get all the benefits of that religion? Example if you Convert to Tengrii you can build the Shaman Hut and then the Wind Horse I and II and King Geasar(sp) buildings but not the Horse trainer. :/
In the mean time I have changed the current modular religions to be untradable so the AI will not ask to buy them off you any more. Once I get the World Tech working they wont waste time researching them either.
That sounds like it will be a pretty big change in terms of game-play.
Rodnovera. I guess this may be pronounced as "Rodna viera" - "native faith" in some Slavic language (I can understand it as I speak Polish and Russian). Not so much OP - default Monasteries give you and some buildings for the other religions give you Please note that there is a drawback (IIRC -10% military production for each building). Very good for peaceful builders, like e.g. Janism.
It requires Horses (at least one resource). No Horses - no Tengri Horse Trainer.
S.