wombatoftruth
Chieftain
- Joined
- Dec 17, 2004
- Messages
- 35
I wouldn't exactly describe this as a particularly cost-effective way of waging war, but it can be fun. After securing my home continent in a game I'd changed the minimum research times to 12 turns on, I ended up at war with a couple of the civs on the other main continent. I had a rather large fleet of FFs at the time, and so started bombarding any improved coastal squares I could find, which of course brought out droves of workers trying to fix things. For the heck of it, I decided to see how many workers I could capture. A few armies of berserkers is a rather fun way to steel all those workers trying to fix up coastal areas, since they can unload directly into the square being worked (I think I may have had to mod the army stats in the editor so that it was capable of amphious assaults) and the AI won't attack the army. You'll need a few extra ships to take all your new workers home, but it's surprisingly satisfying, and so long as you maintain a clear naval superiority, it makes for a rather profitable war in the long run. Obviously you could do the same thing with armies of marines later on. Just curious if anybody else enjoyed doing this as well.