Progor said:Hey, it's Tubadave... Tubadave is an old handle, so I'm switching to this better one before I actually put this out there
Either way, I'm almost done! Here it is integrated with Sevomod without (much of) a hitch. I just had to increase the number of iterations for one of my algorithms to handle the slightly more complex graph.
dot said:Hi.
1 single question. Does the MOD work with 1.61?
Regards, .
Impaler[WrG] said:Is it possible to modify Proger's upgrade path system to use the more squarish/right angle stlye of Arrows that the original Vovan tree used, I find these to be more asteticaly pleasing and match the style used in the games Tech Tree viewer. Speaking of which is it should be possible to make the Tech Tree view a page under the Pedia, I always find it anoying that I must start a throwaway game just to see this information which should be avalible in the Pedia.