Most overrated World Wonder?

Went through the list. These are the Wonders I never build:

Terracotta Army
Mausoleum of Halicarnassus
Angkor Wat (The worst)
Red Fort
Prora
CN Tower
Pentagon

The list of world wonders that I never build is so long it would be shorter to list the ones I sometimes build.
 
Also the Great Pyramid gives you a GE point and a point of culture (it's not much, but early in the game it's helpful). And the faster workers can repair a pillaged tile in 1 turn, so you can bring a worker along on the front lines of a city siege - If a melee unit gets hit, have him pillage for health, use the worker to repair, and then next turn you can pillage again.

And to further add to this, it's in liberty which fewer rival civs select, making the pyramids easier to build. Considering that availability is factoring into this discussion, building the pyramids has its advantages.
 
Actually, I may agree with Angkor Wat. I usually never build that one.

Most people don't, which is precisely why it's not overrated; it's properly rated at the bottom of the list.
 
I quite like Terracota army as a 'fun' wonder for an early attack, but rarely build it as it's tricky to get the most out if you try and build archer/warrior/chariot/spearman plus upgraded one archer to a CB, and maybe a horseman before completing the wonder, and before an AI beats you to it.

And when I do succeed (rarely on emperor+), the additional unit costs can be crippling.
 
Okay, I'm a horrible wonder whore so this thread is painful for me...

I think statue of liberty is overrated... Not everyone needs to be a specialist.

But in the late game, your cities are going to balloon in size and eventually you'll have tons of specialists anyway. Plus, free policy!

Borobodur must be high up in overrated Wonders. Three missionaries? Woo. Never been a big fan of Stonehenge neither.

It's the all at once that makes it worthwhile. For me, playing as Greece, I get it right around the time I'm unlocking Patronage so I can lock in all my neighboring city states to my religion right away.

Most overrated is the Pyramids. The wonder costs more hammers than the "2 free workers" it provides.

But your workers are super-fast after building it, too. Roads just seem to appear as if by magic!

Went through the list. These are the Wonders I never build:

Terracotta Army
Mausoleum of Halicarnassus
Angkor Wat (The worst)
Red Fort
Prora
CN Tower
Pentagon

Oh no you didn't! Even if you don't have stone or marble, the Mausoleum pays off BIG TIME. Especially in BNW since you get $100 for all your great artists, writers, and musicians.

Now, CN Tower is also good, since the Broadcast Tower is a super expensive building and it will appear in ALL your cities, even little ones you settle after building the wonder or ones you conquer.

Now, Angkor Wat would be "overrated" except that no one, anywhere likes it.
 
Now, Angkor Wat would be "overrated" except that no one, anywhere likes it.

This is not true. The AI likes it, better than the Pyramids. Angkor Wat- goes at 1100 AD, comes in medieval. Pyramids- goes at 1850 AD, comes in Ancient.

My list: (more like wonders i never, or rarely build. i play on emporor)

Angkor Wat (universities more important, utterly useless.)
Himeji Castle
Red Fort (walls and a castle are enough to keep dumb AI's out, the tech is out of the way, who likes Lancers anyway?)
Statue of Zeus (go tradition. it helps)
Pyramids (go tradition, it helps)
Great Mosque of Djenne- well, a expensive mosque. why should i be buying missionaries? save for engineers and scientists. maybe even prophets.
CN Tower- Too late.
Kremlin

Wonders that I am addicted to
Temple of Artemis
Oracle
Chichen Itza/Alhambra (either or)
Leaning Tower of Pisa (then rush Porcelain Tower/Forbidden Palace, policy dependent)
Eiffel tower
My Ideology Wonder (except Kremlin, i hate that thing)
Cristo Redentor
Hubble Telescope
 
Oh no you didn't! Even if you don't have stone or marble, the Mausoleum pays off BIG TIME. Especially in BNW since you get $100 for all your great artists, writers, and musicians.

Now, Angkor Wat would be "overrated" except that no one, anywhere likes it.

100 dollars actually. Well, I do take the point regarding Angkor Wat and overrated.
 
If I were to pick one, based on how much people are addicted to it, and how little it helps, if any, I have to pick the Great Library. The cost to build it, at such a critical time in your civ's development, is just too much.
 
I say that The Great Library is by far the most over rated wonder in the game. I say this because it is by leaps and bounds the most highly sought after wonder and doesn't do that much for you when you rush it all out. It really only becomes worth it when you can get a later tech such as Guilds.

The amount of resources you need to commit in order to obtain this wonder in an FFA are too high. The opportunity cost of those early hammers are massive and the risk is also huge. 50% of all multiplayer games have at least one guy quit when some one makes GL. It's sad really.
 
Most overrated is the Pyramids. The wonder costs more hammers than the "2 free workers" it provides.

Absolutely NOT! The Pyramids is the best early game wonder you can make. I would consider it very over looked and very under rated. This wonder is incredible and benefits you all game long.
 
I agree. Pyramids is the best ancient wonder and one of the best overall. I don't understand why it is so underrated. Perhaps because its benefits are so intangible.

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The pentagon probably. The upgrade cost for units is 10g + double the hammer cost difference in gold. By the time you get to Combined Arms, all the units seem to cost almost the same in hammers (infantry and mechanized infantry cost the same 375h, bomber and stealth bomber have a 50h difference). It's almost totally worthless.

It's not exactly a popular wonder. But I've seen it recommended twice. Twice too often
 
I could probably say at least 10 bad wonders, but when we're talking overrated I would say Chichen Itza (I know :D) and Great Library. These are two wonders that are considered really good by some people but I can't recall the last time I've built one of them. AI really likes them and to take the fight about them just seems stupid. Then there are just bad wonders like Mausoleum of Halicarnassus and Angkor Wat.

Thankfully there are wonders that I really like and are almost addicted to building them. Forbidden Palace, Porcelain Tower and Great Wall is the ones that comes up direct.
 
Pyras/Zeus probably...
(if you're so free at that point in the game chances are your NC is not going to be up early anyway)
Pyras cost exactly two workers, but building simply two workers never fail (and the first worker can forest-chop out the second one earlier), and pyras sometimes are gone early (but sometimes are built t200)

+15% against cities is nice, but hardly game breaking. If you're going to capture a city chances are you're going to capture it. With or without the bonus.
 
The pentagon probably. The upgrade cost for units is 10g + double the hammer cost difference in gold. By the time you get to Combined Arms, all the units seem to cost almost the same in hammers (infantry and mechanized infantry cost the same 375h, bomber and stealth bomber have a 50h difference). It's almost totally worthless.

It's not exactly a popular wonder. But I've seen it recommended twice. Twice too often

Situational wonder. But not useless. There was a deity tank domination guide somewhere on this forum. At that point you will probably have at least 10 landships sitting around. Modern wonders, unlike earlier ones, are not hammer sinks anymore because you will be generating so many GEs by that point anyway. It is not hard to build the pentagon and it will save loads upgrading your army.
 
Hard to find an "overrated" wonder in my books. I can't say there's many that people talk highly of that aren't really all that good. Heck, there's not really many underrated ones either - there's not that many hidden gems there either.

Most overrated I suppose is the Hubble Space Telescope. I frankly wish it would get removed from the game. The first player to reach Satellites gets two free scientists and a free spaceship factory. This catapults them a further two techs ahead and puts two nails in the coffin of second place in the science race.

There's little question of it going to anyone but the first player to hit Satellites either as there's probably a bit of a gap opened up between #1 and #2 at that point of the game. Then, the first person to get the tech burns a GE on it - there's been bugger-all for ages to spend one on. (Rush the Pentagon? Forget it.) You absolutely should have the Faith stored to buy a GE, or if you don't have full Tradition you're probably still going to have generated a GE sometime.

It's a strong wonder but it doesn't really do anything other than confirm the lead of the guy who's already ahead, and by a good margin at that. It changes almost zip about the game except to extinguish the last hopes of second through last place.

If I had to pick an underrated wonder: probably the CN tower. It is quite late in the game, but the extra citizen per city can matter to a wider empire. Also, thanks to other unhappiness-reducing effects like Tradition and Liberty SP's or the Forbidden Palace, it can actually increase Happiness by a bit. That could be clutch for an Order empire. It's still not a great Wonder, but people talk about it like it's as useless as Angkor Wat.
 
I think its strange than the Mausoleum has been mentioned a few times, as its very strong. If you have 2 masonry resources, its around 1500g per game from tiles you are going to be working anyways (4g x 250T x 1.5), plus it puts gold on the map, which is sparse in BNW. And 100g per GP adds up, too, figuring at least 15 writers, artists, scientists and engineers, its another 1500g. That's 3000g per game, or 10g per turn, if you have 2 tiles for it! The only wonder which gives more gold is the Colossus.

Also, the Statue of Liberty is quite strong. You'll generally be running at least 8 specialists in your capital, which is 8 hammers. I'll take 2 free mined hills in my capital and 1 in my secondary cities. That's generally what I get from a Hydro Plant or the Order tenant 5-Year-Plan, and I'll always pick that tenant up when I go order.
 
Hard to find an "overrated" wonder in my books. I can't say there's many that people talk highly of that aren't really all that good. Heck, there's not really many underrated ones either - there's not that many hidden gems there either.

Most overrated I suppose is the Hubble Space Telescope. I frankly wish it would get removed from the game. The first player to reach Satellites gets two free scientists and a free spaceship factory. This catapults them a further two techs ahead and puts two nails in the coffin of second place in the science race.

There's little question of it going to anyone but the first player to hit Satellites either as there's probably a bit of a gap opened up between #1 and #2 at that point of the game. Then, the first person to get the tech burns a GE on it - there's been bugger-all for ages to spend one on. (Rush the Pentagon? Forget it.) You absolutely should have the Faith stored to buy a GE, or if you don't have full Tradition you're probably still going to have generated a GE sometime.

It's a strong wonder but it doesn't really do anything other than confirm the lead of the guy who's already ahead, and by a good margin at that. It changes almost zip about the game except to extinguish the last hopes of second through last place.

If I had to pick an underrated wonder: probably the CN tower. It is quite late in the game, but the extra citizen per city can matter to a wider empire. Also, thanks to other unhappiness-reducing effects like Tradition and Liberty SP's or the Forbidden Palace, it can actually increase Happiness by a bit. That could be clutch for an Order empire. It's still not a great Wonder, but people talk about it like it's as useless as Angkor Wat.

I find it odd that you go on to describe how Hubble is overpowered, then call it overrated. How can something that is overpowered be underrated?
 
I find it odd that you go on to describe how Hubble is overpowered, then call it overrated. How can something that is overpowered be underrated?

People swear by it, claiming it's a super-important wonder. Highly rated. However, it in no way changes the likely outcome of the game. It's the boots stomping on the fingers of the guys just hanging on to a chance of victory. Not actually a game-changer in any major way.

Call it a big security blanket. If you can build the Hubble, you're almost certainly going to win anyway. It's just a feel-good turn-shaver for the winner and a slap in the face to the loser(s).
 
People swear by it, claiming it's a super-important wonder. Highly rated. However, it in no way changes the likely outcome of the game. It's the boots stomping on the fingers of the guys just hanging on to a chance of victory. Not actually a game-changer in any major way.

Call it a big security blanket. If you can build the Hubble, you're almost certainly going to win anyway. It's just a feel-good turn-shaver for the winner and a slap in the face to the loser(s).

So you call a wonder that makes a close game into a sure win, overrated. I still don't buy your logic. Not to mention that you can win a game, you would otherwise lose, because it slingshots you into the lead.
 
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