Nice work, hoplitejoe! That's quite the army that you've built up there!
Thanks for remembering to switch our Civics while staying within the Golden Age.
Thoughts for the next player:
We should probably build the Taj Mahal somewhere. We can invest some Hammers into the Taj Mahal, but before completing it, we should try and capture the Mausoleum of Maussollos.
We should be Opening Borders with AIs that we have met for additional Foreign Trade Routes.
In most cases, I strongly encourage people to make Resource Trades a few at a time. One-for-one trades are good for "regular" Resources. Resources that offer more value (Strategic Resources + the Gold Resource) can be traded in groups or with a bit of Gold per Turn...
So, for example, if we trade Sugar for Dye, that's a good trade to make.
If, however, we want to get Ivory or want to trade away Gold, you generally can't get a one-for-one trade, since the value of Ivory is more than an average Resource and the value of Gold (in BtS only, due to its ability to speed up the production of a Wonder) is also not of equal value.
So, you might have to trade 2 Resources in order to get Ivory, but then you're also trading a bit of extra value, so realistically, if the AI has Gold per Turn, they might give you Ivory plus some Gold per Turn for 2 Resources. Some Resources go up and down in relative value as the course of the game wears on, so you might have to use more than 2 Resources in some cases. However, for "normal" trades, i.e. Resources like:
Sugar, Silk, Gems, Rice, Bananas, Sheep, Dye, Clam, Fish, Crab, Wheat, Corn, etc, they are great candidates for trading one-for-one.
Why?
Well, when an AI doesn't want a single Resource in a trade, they will cancel the whole trade. If we're trading a big group of Resources like the following:
then as soon as the AI doesn't want ONE of those Resources, we'll find that ALL of those Resources get cancelled.
Thus, except for getting a bit of "extra value" out of trading Strategic Resources + the Gold Resource, you should make a rule of trading one-for-one, so that other players (like hoplitejoe) don't get faced with a big cancellation of trades.
On that note, we may need to renegotiate trades with Cyrus if hoptlitejoe hasn't already done so.
Don't forget to Draft, Draft, Draft units in Cities that have excess Happiness and excess population points that aren't working good squares.
It also looks like you'll get to go to war!!!
That's a nice stack of Macemen, Axemen, Catapults, Trebuchets, War Elephants, and even a couple of Chariots to pillage the land after we have razed some Cities (don't pillage around the Cities that we want to keep but feel free to pillage around the Cities that aren't good enough to keep after we have razed said Cities).
Also, please double-check our Great Person Farm City to ensure that we have a ton of Specialists hired there (but not so many that we will starve the City).
We have a Great Prophet... so, it's time to stop making excuses for not going to war and to start the fight! Hannibal has plenty of Holy Cities, so you'll have your pick of which one to capture. Note that the F7 screen will tell you which world Religions are the most widespread, which will give you a rough idea of which Religion would be the best one to use a Great Prophet on to create the corresponding Holy Shrine.
So, go forth and capture!!! Draft a lot of Macemen, too!
Actually, on that note, we're about to learn Gunpowder... as soon as we learn Gunpowder, we'll be drafting Musketeers instead of Macemen.
It's up to you to decide if we should delay learning Gunpowder for a bit (you could go and learn Military Tradition first) so that we can continue to draft Macemen or if you'd rather just be drafting Musketmen.
Macemen are good to draft since they can take Combat I + Combat II + Amphibious Assault = they are terrors on the high seas.
Musketmen are decent stack defenders, so we'll want them eventually, just maybe not right away.
Don't forget that EVERY TURN you can draft units, so be sure to click on several City screens' Draft button on the current turn and on each of the future turns until our empire has run out of excess Happiness to use in Drafting.