hiphopin
Warlord
After playing ffh for a long time, with MANY games played, I must say hunters and rangers are easily the most pointless thing ever for me, heres why.
By the time you research the hunting tech (unless you beeline it) most of the animals in the world are gone already, and animals themselves suck for any and all fighting.
There are VERY few animal units that are actually useful, wherewolves being pretty much the only thing worth capturing, and even then they are only controlled by one civ.
So if animals are near useless, what about the fighting skills of the hunter? At the same cost as an axeman, the hunter offers the same strength of 4, 25% against animals (almost useless) and -20% attacking cities, and also they have 2 movement points. However, axemen, with the same cost while only having 1 movement point get a bonus on attacking cities 10%; but here's the big part, they are able to use weapons, which means right off the bat the axeman is strength 5, compared to the hunters 4. (which is a BIIIIG difference). Not only that but iron is just one more tech down the tree meaning they are strength 6.
So clearly hunters are meant for early game exploring, problem is by the time you get to them you could have easily gotten cartography and just traded maps with other civs.
As of now hunters are EXTREMELY situational and near useless in my case. Tell me if im wrong?
By the time you research the hunting tech (unless you beeline it) most of the animals in the world are gone already, and animals themselves suck for any and all fighting.
There are VERY few animal units that are actually useful, wherewolves being pretty much the only thing worth capturing, and even then they are only controlled by one civ.
So if animals are near useless, what about the fighting skills of the hunter? At the same cost as an axeman, the hunter offers the same strength of 4, 25% against animals (almost useless) and -20% attacking cities, and also they have 2 movement points. However, axemen, with the same cost while only having 1 movement point get a bonus on attacking cities 10%; but here's the big part, they are able to use weapons, which means right off the bat the axeman is strength 5, compared to the hunters 4. (which is a BIIIIG difference). Not only that but iron is just one more tech down the tree meaning they are strength 6.
So clearly hunters are meant for early game exploring, problem is by the time you get to them you could have easily gotten cartography and just traded maps with other civs.
As of now hunters are EXTREMELY situational and near useless in my case. Tell me if im wrong?