The schoolboy error thread

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Jul 12, 2014
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England
Thought it would be fun to start a thread were we can all post those stupid mistakes where one turn later you suddenly realise you did something really, really dumb.

I'll start with my most recent game. In a tight tech race with Elizabeth and Augustus, I bulbed Fission, and built the Manhattan Project :nuke: hoping to build a stock of nukes, then ban them through the UN before the AI could build their own.

One small problem - I had forgot to research Rocketry :crazyeye:

Luckily I managed to win a Diplo victory before having to DOW on Liz to stop her winning a cultural victory (my first victory on Prince :goodjob: )

Still, lesson learned. As Gandalf once said, its the burned hand that teaches best.
 
My favourite was the game where I tanked my economy by REX'ing before I had researched Writing.
 
Losing a wonder from forgetting I had a great engineer saved precisely for that task. Last game I had it happened like 3 times!!! [pissed]

On a similar note, saving a great person to found a corporation then remembering when you receive notice that civ x just founded the corp you were prepared for.
 
Step 1. Make worker stacks strategically placed on mines and quarries that are on direct lines between important cities.

Step 2. Be one turn away from teching Railroad.

Step 3. Derp.

Step 4. Realize they're still ready to start, ten turns later.
 
1. Build the Great Wall.
2. Ignore barbs.
3. Build a new city 5 tiles away from capital.
4. Send a worker (unescorted) to build a road to said city. (Barbs? Who cares?)
5. Watch as road never gets finished.
 
My most common mistake is building or capturing the Pyramids, and forgetting to utilize them.
I usually don't think of it again until I discover or acquire a government tech.:wallbash:
 
haha, I've done rusty edge's mistake before.

I had one in one of my early games that qorked out anyway. DoW when my stack was up against enemy borders, not realizing I had already moved them that turn. but then that meant (catherine? iirc, probably don't) invaded me first, and Igot the golden age event.
 
Setting up a GP farm, assigning a few science specialists, only to get back in a few turns and see they are all merchants now.
 
Step 1. Make worker stacks strategically placed on mines and quarries that are on direct lines between important cities.

Step 2. Be one turn away from teching Railroad.

Step 3. Derp.

Step 4. Realize they're still ready to start, ten turns later.

This happened to me. Several times. The difference would be that Railroad is maybe 2 or 3 turns away, so using "Skip" is inconvenient.

Something similar: Found out I had Uranium. One. Single. Tile. of Uranium. Planned on assigning one or two workers to tear down the Village on that tile. Said workers were still finishing an improvement somewhere else.

Quite later in the game, I finished researching Fission and wanted to start building Nuclear Plants all over New World. The button is disabled. The Village had grown to be a Town :crazyeye:

Add:

Another stupidity that I (thankfully) have no longer repeated: Two turns away from finishing Cristo Redentor, I changed civic. And I was not Spiritual. The revolution took 2 turns to finish.
 
I moved a Settler out into the fog in a recent game, up north to a spot one away from a Warrior. I thought the Warrior could see some surroundings so the Settler stands right next to him and is safe. Then the next turn a Wolf pack comes from the darkness and kills the Settler. ragequit :( :cry:
 
I've done variants of several of these at various points. Another one I've done, which is kind of the opposite mistake of pepoluan's, is researched the tech for a new civic, intentionally not switched immediately due to an impending wonder completion, completed the wonder, and realize a number of turns later that I never changed civics.
 
Yeah, holding one switch (usually after civil service) since mono is usually only 3 turns away) but then forgetting to switch after the second one. One game it took me 30 turns to realize I never switched.
 
I did the one wherei played a science game but had a LOT of dissidents due to other civs having other ideology and a way to much influenser over me. So i thought:"let's enact arts funding so can gt my culture up". Facepalmed as soon as i hit the button XD
 
Was in a 3 front war deparately trying to gain iron just two tiles outside my borders.... When I realised quite a while later that I already had iron, courtesy of being informed by my military advisor :blush:
 
Was in a 3 front war deparately trying to gain iron just two tiles outside my borders.... When I realised quite a while later that I already had iron, courtesy of being informed by my military advisor :blush:

Haha, I've done something similar - go to war to acquire a resource, only to realize after the fact that I already had it but it was unconnected, or it was connected to some city that wasn't connected to the rest of my trade network.
 
Haha, I've done something similar - go to war to acquire a resource, only to realize after the fact that I already had it but it was unconnected, or it was connected to some city that wasn't connected to the rest of my trade network.
Ha! Just last night, got Steam Power. One of the coal deposits was on a hill where I've built a mine. Already connected to a road.

Much later, I discovered I still hadn't any coal resource...

It was not a mine, but a windmill (the top part got covered by the resource bubble).
 
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