stolenrays
Deity
- Joined
- Aug 2, 2009
- Messages
- 2,061
That's OK about putting out different versions and it is a good idea since modmaking can be timeconsuming. I was just trying to joke about my Mangos not being important.
Why are you adding wild animal resources like Lion/Tiger/Bear/Wolf/Alligator in the game?
Also, you should categorize your addons, and separate them from the original ones
Anyway, running through your list, a couple suggestions:
Rabbit, Sea Lion, Walrus in this thread: http://forums.civfanatics.com/showthread.php?t=413706
Prime Timber/Timber, Honey and Olives in almost all the big mods - have at lest 4-5 different skins
Honey, Olives, Relic, Slave, Tea, Timber from RFCE
Sorghum, Opium, Hemp, Honey, Olives from SoI
Papyrus, Flax, Honey, Opium, Olives, Timber, Lapis Lazuli from TAM
Why are you adding wild animal resources like Lion/Tiger/Bear/Wolf/Alligator in the game?
I got most of the resources that I did not create from World of Civilization, ResMOD, and Zuul I believe.
This mod was requested by RPG, and he requested that ALL of them be in there, and i aggree. in the end, im not going to add the "best" resources, im going to add all of them. Resources seem to be the trickiest thing to find on the website, most of them arent available to download sepereate, and you need to find them within mods, when this is completed i think it will almost be better as a resource database then an actual mod (to me playing a mod that only changes resources doesnt sound to fun) but this is an easy way to find all the resources in one place, and with the xml files, will really help other modders
And thanks for your suggestions, ive seen all of them before and will add them, i already targeted most of those, its just im really busy with other projects, so i released this before adding those, so i can atleast get the first version out.
Also its definatly not the "best" resources, cuz i strongly disagree with timber in any mod. I think thats absolutely pointless, since isnt that basically what the forest is for? Nonetheless i will add that
Yeah hopefully will help modders, i considered making a database on here with all the resources, but the best ones on here are in mods not on the website, so think this is a better solutionFair enough
Having abolutely all of them as a database is the perfect solution
I never said anything about best resources
I was just checking the list you posted (the v1 version of this mod), and these were the first few that popped in my mind
I will post my resources here for your mod and also in the database from now one. I guess I'll probabaly do the same with the buildings I created as well. I think you are right. To find all the resources I had to download several mods and then unpack their art files along with looking at the downloads database. In addition, downloading the mods was often necessary since many mods just specify includes 10 new resources, but don't specify which ones.
I looked at your gamefont files and they look as exactly like what I created in WoC Lite. I do not even have Civ4 installed, but I would think you need those icons for the other resources in the gamefont files. If you need some help from me I might be able to give some useful advice. I can say one thing that is not understand it seems. The WoC made the resources modular. So you could drag and drop folders of what resources you want into the modules folders. That easy and simple instead of just having them all, and someone not wanting some of them.
The links didn't work for me...
Where is your coconut resource? I didn't see it in the file you posted. Also, do you know if there is any art for peanuts, turkeys, manioc/cassava, tomatoes, beans, guava, passionfruit, or squash?
Are there Camels resource in anywhere?