Stormwind
King
- Joined
- Dec 7, 2008
- Messages
- 697
My 2cents:
Ditch trade route yields, only save the amount of trade routes
Replace/Add to Wealth/Research/Culture/Espionage settings:
Trade for Food: +x food / -y gold per TR
Trade for Production: +x production / -y gold per TR
Trade for Knowledge: +x research / -y gold per TR
Trade for Information: +x espionage / -y gold per TR
Tax Trade: +x gold per TR
Changing amounts or even composition of these with techs/eras should be possible.
IMHO, one of the larger problems with C2C right now is the balance of gold income. The combination of Difficulty/Gamespeed/MapSize give a lot of variables and different playstyles aren't even accounted for. Even small changes can have no effect at all or can break games. Merging in changes like above is probably difficult.
Ditch trade route yields, only save the amount of trade routes
Replace/Add to Wealth/Research/Culture/Espionage settings:
Trade for Food: +x food / -y gold per TR
Trade for Production: +x production / -y gold per TR
Trade for Knowledge: +x research / -y gold per TR
Trade for Information: +x espionage / -y gold per TR
Tax Trade: +x gold per TR
Changing amounts or even composition of these with techs/eras should be possible.
IMHO, one of the larger problems with C2C right now is the balance of gold income. The combination of Difficulty/Gamespeed/MapSize give a lot of variables and different playstyles aren't even accounted for. Even small changes can have no effect at all or can break games. Merging in changes like above is probably difficult.