Health oddity

BLiTZWiNG

Chieftain
Joined
Nov 1, 2005
Messages
36
In my capital, I have some resources (wheat, corn, sheep, deer etc..)

Some of those I have multples of. Why would some be giving me +2 health and some only +1? All say Health +1 in the description...
 

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A granary adds +1 health for corn, rice and wheat, in addition to its normal function.
 
Building the Granary gives addition Health bonuses to Corn, Wheat and Rice.

Hope this helps :)

Edit: playshogi beat me to it!
 
Out of curiousity....
That's a lot of units you have inside your city...
You might want to move them to your borders.
Also I notice a worker assigned to defend (fortified) the city too...
I could be wrong there...
 
Granaries give an extra +1 health for corn, rice and wheat. Harbours give an extra +1 for crabs, fish and clams. Supermarkets and grocers also give +1 health for some resources but I can't immediately remember which.
 
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