what ways are in the game to fight air pollution ? and water pollution ? There should really be listings under these concepts in the pédia, so that we have a chance to know how to fight / reduce/ produce less pollution, or flammability, crime and diseases, and the research priority one should set to combat those aspects. with 700+ techs, it's very hard to try to guess where/when one can do anything.
And the next game I'll play, everything will have been changed anyway. The mod really need some better pédia entries, with some guides for such concepts.
At least I think we need listings of building contributing positively to such factors, building contributing negatively, and the tech that allow their buildings. Could such lists be automatically generated ?