I've played 7. please don't spam 1 liners trying to be cool.
THis is emperor level too.
Sill not a sample size one can draw any conclusions from.
I've played 7. please don't spam 1 liners trying to be cool.
THis is emperor level too.
I have played 8 different games up to 250 turns each on different maps, sizes and always random civs.
The current one I am in, 60 turns in and this is what has happened;
Ghengis Khan has taken a city state
Alexander has 3 cities
Every other civ has 2.
Last game I played;
No matter that I was trading greatly with Atilla, at turn 200 he declared war on me, Siam and Denmark. He took 2 cities from Siam, razed them and expanded. He took Denmark's capital and the overwhelmed what I had... and no I was not allied with Siam or Denmark, he just wanted to go in dry on everyone.
Every game has been significantly different and much, much more pleasant.
On an island game, tiny, as someone else has said before, civs have been eliminated before I even met them.
One game, 250 turns passed on pangea and not a single person DoW'd, no city states were in trouble, nothing. Complete peach.
One game, Assyria declared war on me and India @ turn 50.
It has just been crazy and much more enjoyable. If you guys want war, make war. Quit letting the AI do it all.
Diplomacy actually matters and the AI are dicks when they show true intentions, i.e. Atilla said to me "I am tired of playing nice to you" when he declared. Siam informed me he was planning something.
Just dominated an Emperor game with culture as Poland. One scout the entire game. I kid you not. One scout at the beginning was all I needed to dominate the game culturally. AI is a joke thus far.
I'd say the aggression has definitely been turned down, and probably just a bit too far. The 'follow these 8 steps exactly' builds that where nearly required in immortal/diety play to get an army up large enough before the first DoWs wasn't all that fun. And generally as long as you were able to beat and flip those early DoWs you wouldn't have too many challenges left. Now it seems that there's nearly no danger of early war unless you instigate it. It's just a footrace to the ren. to see who has the best situation when the congress stirs things up.
If you have an aggressive neighbor he should make some prelimanary incursions. I just played a game bordered by Alexander, Atila and Siam and never got DoW'd. I'd say the current is better than the hyper-aggressive, but that's just too passive.
Even it is setting based (which it might be. I usually play emperor-huge-marathon) but if those settings are causing the issue, well that's a bug and it needs to be fixed. Or the options removed, but that'd be bad as well.
Just to add, I got beat on turn 126 just now in a different game.
I picked Venice, was trading with everyone, including Denmark.
I had a sea and 2 land trades to him, had a few units and walls. He still declared war and had 4 catapults, 5 swordsmen and 2 spearmen.
God, people can't stop the QQ.
The AI is a lot smarter about waging wars now. Still got their mind cramps sometimes (AI will never measure up to human IQ on any turn-based strategy game EVER, not just Civ), but mostly now the diplomatic dynamics are more realistic: AI will try to make alliances and concert their denouncements/DoWs, will play to their Civ's strengths (from what I've seen so far they get generally more aggressive when their UUs kick in), and willact like they have a clue about what they're doing most of the time, which is a big upgrade from vanilla/G&K.
And the usual battle-crazed psychos are still psychos, just like they should too. Get a game with Montezuma as your closest neighbor and see what happens, lol.
P.S.: One of the five games I started with BNW so far, I had Harald as a neighbor, and he simply sat around doing absolutely NOTHING for the whole game. It wasn't a matter of not attacking - some civs do play peacefully for the whole game now and still give you a hard time later with quick spaceships or whatever. But this game, Harald simply seemed to freeze - he didn't build cities (I was Venice so he had lots of room), didn't build armies, didn't do anything at all diplomatically with anyone. Other AIs were behaving normally in that game but poor Harald got struck with swine flu or whatever. It was just odd. Maybe there's some sort of bug with the AI?
If attacking you means that the AI loses its trade route gravy train, it's not going to do it. I also see less city-state bullying and attacking for this reason.