Aaron90495
King
Hey, fellow CivFanatics!
I've been playing a ton of CiV G&K lately (what else is new?) and been frustrated with the diplomatic victory. We all know it isn't a true diplomatic victory except in rare situations (like playing as Sweden), and it always seems like a "crap, I'm gonna lose if I try and get a science victory - quick, beeline the UN!" victory.
So, as you could've guessed, the goal of this thread is to get some ideas together and form a cohesive, new diplo victory - maybe even Firaxis will take notice. I'll start with some of my ideas.
First of all, the biggest problem is that the diplo victory isn't really a diplo victory - it's really just a financial victory. So I propose this - city-states can only be bribed once, for the minimum influence, once the UN is built. Doing this would limit the effect bribing has on the diplo victory.
The other big problem, in my opinion, is that city-states are too important. Who cares if all the unimportant people in the world like you if you're at war with all the other major civs? To remedy this, we could say that a major civ's vote counts for twice (or thrice) as much as a city-state vote.
Those are a few of ideas. What are yours?
I've been playing a ton of CiV G&K lately (what else is new?) and been frustrated with the diplomatic victory. We all know it isn't a true diplomatic victory except in rare situations (like playing as Sweden), and it always seems like a "crap, I'm gonna lose if I try and get a science victory - quick, beeline the UN!" victory.
So, as you could've guessed, the goal of this thread is to get some ideas together and form a cohesive, new diplo victory - maybe even Firaxis will take notice. I'll start with some of my ideas.
First of all, the biggest problem is that the diplo victory isn't really a diplo victory - it's really just a financial victory. So I propose this - city-states can only be bribed once, for the minimum influence, once the UN is built. Doing this would limit the effect bribing has on the diplo victory.
The other big problem, in my opinion, is that city-states are too important. Who cares if all the unimportant people in the world like you if you're at war with all the other major civs? To remedy this, we could say that a major civ's vote counts for twice (or thrice) as much as a city-state vote.
Those are a few of ideas. What are yours?