First, create all the folders, which are in the modcomps, in your mod, and then paste the files in it.
The first problem will come, when you have double files.
No Favorite Civics: I guess, it's only one file in the civilizations folder -> paste it in the civilizations folder of your mod.
Farms: iirc, it's also only one file, in the terrain folder.
Inquisition: I don't know, what files are in it, but it shouldn't collide with the above mentioned files, so paste it.
Settlers: Also, like above, i don't know it exactly, but i'm sure, that it has a UnitInfos.xml and a UnitClassInfos.xml, and these files are also in the InquisitionMod. So you have to search the new or changed units (settlers, i think
), and copy the new entries and replace the old entries from the same files in the InquisitionMod.
Planet Buster: Also a "crash". I have also a special UnitInfos and UnitClassInfos.xml, the entries are at the end of both files. Copy the Planet Buster unit entry over to your 2 files. Next crash: The inquisition mod has python, Planet Buster has python.
Here you have to be careful! You can also just copy the entries (search in the python files for the mod name, it will show you the changed things), but for python the tabs are essential! To be sure, all is right, you should download and install python, and open both files with it, and copy it there.
...and so on
.