Howdy sir, it's been a while!
1) What, if any, implementation of multiplayer (be it PBEM, or something newer) are you going to attempt and how would you test it and;
ATG will almost certainly be single-player only. As you well know, I'm a pretty big fan of multiplayer and it's something we'd really like to add, but doing so requires a seriously nontrivial investment. Given that were only three people (two of which are part-time) our current schedule and budget doesnt really have much flexibility. However, if ATG is as successful as we hope we'll definitely be considering it for future projects. It's
much easier to start with MP in mind than to try and wedge it in later (PTW, anyone?).
I know it's not a "traditional" MP mode, but we
are thinking about hotseat for ATG, since that would be quite a bit easier to implement. Can't make any promises right now though!
2) Why are you asking people to pay you for the job of alpha and beta testing, when it has been shown that hand picking testers with the qualities you want leads to more useful feedback?
It's important to get a wide array of feedback. Anyone who is willing to pay more than necessary to help test the game is going to be passionate about wanting it to work, but the overall group interest in it will be pretty varied. Some are attracted to the game's theme, others find the mechanics promising, and a few simply because they've enjoyed my past work.
Given that 4X games appeal to a fairly niche audience to begin with, bringing in as many passionate folks as possible only helps. You always want to have a large testing group, and one of the challenges I've had to deal with in the past was constantly rebuilding as the best testers gradually drifted off into other hobbies and phases of life.
However, as DaviddesJ said, that doesn't preclude me from inviting people I'm familiar with and already know the talents of. But there's certainly no guarantee that I'll hand
everyone a golden ticket, and the higher tiers are a way of ensuring you get seat at the table if that's something you'd really like.
- Jon