If anyone wants I could make a version that doesn't have the intro movie. That would save some of you a ton of DL time, as its about half of the total mb. Just say so and I will.
Since v0.36, I've already done a ton of stuff;
- specialist "priest" and "great prophet" are changed into "ideologiest" and "great ideologist".
- game options have been set to have everything at default, except stack attack is on. You can change the options to whatever you'd like, but you should have stack attack on if you have all the DCM effects on.
- removed "armor" and "helicopter" combat types.
- removed "ambush" promotion (+25% against armor)
- added "church" building. Requires "theology". Gives +1 happy. Gives +1 culture for all ideological buildings.
- added "shipyard", "foundry", "saloon", "wheel wright", "saw mill", "inn", and "manufactory".
- adjusted all the above buildings' bonuses and requirements.
- scaled all the new building models to look better.
- other various adjustments to buildings.
- more adjustments to ideologies and technologies.
- Removed Chichen Itza and Great Lighthouse. For some reason I thought they might be useful.
- added "Camp" unit for Sioux.
Had the weekend off, so just sitting here watching basketball, and modding.
This new stuff isn't on the released version yet.