The Dominion Of Newfoundland

Theater Thug

Chieftain
Joined
Feb 16, 2014
Messages
2
image.jpg
Icon Atlas.jpg
(Click To Enlarge Images)

This is my first complete mod for civilization, it adds the Dominion Of Newfoundland to the game as a playable civilization.

UA: (Maritime Tradition)
All naval units cost 50% less maintenance. All units require 25% less experience for promotions.
UU: Royal Regiment
Replaces Musketman. +20% Combat Strength in foreign territory. Ignores terrain penalties.
UB: Maritime Lighthouse
Every sea tile worked by the city the Maritime Lighthouse is in produces two extra food instead of one. Costs no gold maintenance.


Please give any feedback, opinions and suggestions. I plan on doing more of these so any good civ ideas I'll take.

Thanks.

http://steamcommunity.com/sharedfiles/filedetails/?id=228977224

Version Notes:
v2: Fixed missing icons, and fixed the maritime lighthouses unique ability.
v3: Balanced maritime lighthouse.
v4: Fixed diplomacy screen.
 
Started a game yesterday as Newfoundland. Found a problem in that the Royal Regiment units don't show on the strategic view map.
 
Top Bottom