Kamakazeproject
Chieftain
- Joined
- Jul 25, 2013
- Messages
- 3
So, i picked Civ 5 back up again with the BNW expansion w/Gold edition sale also. I play with a few friends, the first 180 turns i complete stomped them in teching having about 10 academys and 500+ research and what not due to playing poland. i tend to use this early strat http://forums.civfanatics.com/showthread.php?t=501378, obviously its harder to replicate due to not having the same start area and being MP but i have around the same numbers and mp you dont know if your friends will try and kill you earlier on, but only reason why he attacked was because i was out teching him(everyone is passive player).
It all went down hill after one friend made 3 battleships and just wrecked my main city that was on the coast (i learned now not to have my capital on the coast), which basically GG'd me. what really irkd me was his spy stealing all my tech, even though i had all the buildings to stop the spying on each of my 3 cities, and my own spies.
Looking at the ideologies, i know freedom would be good later due to buy spaceparts later in the game, would it be better to take on order and take double agents as i am very far ahead in tech and social policies, so i dont get stolen from.
Finally, what should i do with my scientists, at about turn 200ish i had about 10 academies, when should just use them for insta tech? It also didnt help at congress that one policy that speeds up already known tech for other civs by 20% passed, and -33% speed of great people passed either.
What can i do to play better/smarter on MP (only play with friends and not public games), (already know to have somewhat a resemblance of an army lol, and not to build capital on the coast)
Thanks!
It all went down hill after one friend made 3 battleships and just wrecked my main city that was on the coast (i learned now not to have my capital on the coast), which basically GG'd me. what really irkd me was his spy stealing all my tech, even though i had all the buildings to stop the spying on each of my 3 cities, and my own spies.
Looking at the ideologies, i know freedom would be good later due to buy spaceparts later in the game, would it be better to take on order and take double agents as i am very far ahead in tech and social policies, so i dont get stolen from.
Finally, what should i do with my scientists, at about turn 200ish i had about 10 academies, when should just use them for insta tech? It also didnt help at congress that one policy that speeds up already known tech for other civs by 20% passed, and -33% speed of great people passed either.
What can i do to play better/smarter on MP (only play with friends and not public games), (already know to have somewhat a resemblance of an army lol, and not to build capital on the coast)
Thanks!