There are only three scenarios that I can think of where it's worth it. The first is when you have GLH, and coastal cities (especially off continent) are great even at size one without buildings.
The second is if there is a key resource that you can't find anywhere else that you need like iron, horses, or marble. The city itself will be bad, but the resource may be better than the cost of the city. This one is a big maybe, as it's kind of rare that you REALLY need a resource, and you should delay building the city until you need to claim that resource.
The last is a very late game scenario with corporations, where the lack of food becomes irrelevant because of corporations, and the city becomes useful by virtue of being a city that can turn population into commerce.
Of course, a coastal city that has access to a land based food resource is perfectly fine, but without GLH you are usually better bringing the city inland to have more useful tiles to work. Often times the city that you end up building the GLH doesn't have any seafood resources, since you usually prioritize forests and hills to work instead of seafood (the other way around isn't true, it's perfectly fine to build the GLH in a city with seafood).