now uploaded compilation modpack:
AODII 1.04 - Land of our Fathers
Base of Mod v1.04 of Age of Discovery II
Added the below changes (from LooF v1.4)
Changed all Founding Fathers values and free units, in line with LooF 1.4
Changed all traits in game, for civilizations, Fathers and leaders
Took off 1 cargo from Carrack (LooF trait enables this anyway)
decreased native converts (increased initial missionary points convert threshold by +100%, from 1000 to 2000)
increased gold from capturing enemy colonies (up to 20 gold, +20 gold per population (was +10gold per pop) - effects noticeable when capturing large colonies)
increased growth of native villages (reduced threshold for growth by 20%, from 100 to 80)
Upped Looter from +50% to +100% gold from pillaging
Added +1 horse to stables, +2 horse to ranch, upped costs
Attack crossing river modifier now -20% (was -10%, is -10% in vanilla)
Attack from ship modifier now -40% (was -25%, is -20% in vanilla, attempt to fix a single and multiplayer exploit of loading loads of cannons on a ship and attacking without chance of counter attack)
Amended text "Reveals all Tiles with [x]" ... to "Reveals all [x]" to increase on screen space [English only]
changed text "2x as likely chance to get Treasure from Ancient ruins" (bad English!)
Added new text keys