Arizona_Steve
King
(61) 1500BC
I find the offending barbarian camp. Fortunately I'll get my next city built before it becomes a problem.
(62) 1475BC
Hippo is founded - our first coastal city would you believe?
A number of things complete. Ultica gets it's temple and will switch to military.
Theveste and Carthage both train archers to defend them. Finally, all cities have a defender in them.
(63) 1450BC
This time the Aztecs demand 20 gold. So far I have caved into all demands, but military is slowly moving up the priority list.
(64) 1425BC
America has discovered mapmaking, but not brokered it around.
(65) 1400BC
Mapmaking has been sold around to the Iroquois and the Aztecs. Max treasury and max gold/turn brings us to "close to a deal".
(66) 1375BC
(67) 1350BC
With an Aztec city being built on one of my wanted sites, and Persian settlers on their way to another, I decide to begin building up my military for an assault on the weakest civ, which looks like the Americans.
I begin by switching Carthage over to a barracks.
A barbarian horseman comes out of the camp and attacks the warrior at Hippo. It loses.
(68) 1325BC
(69) 1300BC
(70) 1275BC
Our first Spartan Hoplite has popped out of Ultica. Another is started.
Arizona_Steve - 1275BC
(71) 1250BC
I begin by building some embassies.
The Aztecs are building The Oracle and have 14 turns to go.
The Iroquois are also building The Oracle, and have 18 turns to go.
(72) 1225BC
Big trading round. America has contact with the Germans, Greeks and Chinese.
I get contact with Germany for 28 gold + 8/turn.
I get the Iroquois world map in exchange for Contact with Germany.
I sell contact with Germany to Persia for their entire treasury of 35 gold.
I sell Contact with the Aztecs and 3/turn to Germany for contact with Greece.
I sell contact with the Iroquois, Persians and Aztecs, together with 35 gold + 4/turn to Greece for contact with China and Map Making.
I sell contact with the Iroquois, Persians and Aztecs to China for their World Map.
I sell our World Map to America for 20 gold + their World Map.
I sell our World Map to the Aztecs for 70 gold.
I sell our World Map to the Iroquois for 75 gold.
I sell our World Map to China for 50 gold.
I sell our World Map to Greece for 70 gold + their World Map.
Carthage builds a barracks and starts cranking out Spartan Hoplites.
(73) 1200BC
Ultica grows to size 4 and is MM'd to 5 shields/turn.
I MM Leptis Magna to 6 shields/turn to speed up it's temple.
(74) 1175BC
Carthage grows to size 5, but I can't quite MM it to 10 shields/turn. Luxuries go to 10% to stave off riots.
(75) 1150BC
I see some techs have been swapped around, so another round of trading ensues.
World Map + 150 gold to America for Mathematics and a worker.
World Map + 70 gold + Mathematics to Persia for Polytheism.
Polytheism to Greece for Code of Laws, their World Map and 6 gold.
(76) 1125BC
(77) 1100BC
Carthage gets two defenders and starts a temple to allow it to go to size 6 without luxury tax.
(78) 1075BC
Carthage hits size 6 and achieves the magic 10 shields/turn.
(79) 1050BC
I upgrade a warrior to a swordsman, to give the AI something to fear.
I also switch Ultica over to a courthouse, as it is losing 3 shields/turn to corruption.
Persepolis completes the Oracle.
(80) 1025BC
Arizona_Steve - 1025BC
(81) 1000BC
Leptis Magna has completed its temple, and starts a barracks.
Hippo completes it's temple and starts a harbor.
(82) 975BC
Carthage and Theveste both complete temples and start a swordsman and a barracks respectively.
(83) 950BC
The Aztecs complete the Oracle and that confuses me because I thought it was completed by Persia. Turns out that Persia are the proud owners of the Colossus.
(84) 925BC
(85) 900BC
(86) 875BC
(87) 850BC
Leptis Magna now has a barracks and begins cranking out Spartan Hoplites.
(88) 825BC
(89) 800BC
(90) 775BC
Arizona_Steve - 775BC
I find the offending barbarian camp. Fortunately I'll get my next city built before it becomes a problem.
(62) 1475BC
Hippo is founded - our first coastal city would you believe?
A number of things complete. Ultica gets it's temple and will switch to military.
Theveste and Carthage both train archers to defend them. Finally, all cities have a defender in them.
(63) 1450BC
This time the Aztecs demand 20 gold. So far I have caved into all demands, but military is slowly moving up the priority list.
(64) 1425BC
America has discovered mapmaking, but not brokered it around.
(65) 1400BC
Mapmaking has been sold around to the Iroquois and the Aztecs. Max treasury and max gold/turn brings us to "close to a deal".
(66) 1375BC
(67) 1350BC
With an Aztec city being built on one of my wanted sites, and Persian settlers on their way to another, I decide to begin building up my military for an assault on the weakest civ, which looks like the Americans.
I begin by switching Carthage over to a barracks.
A barbarian horseman comes out of the camp and attacks the warrior at Hippo. It loses.
(68) 1325BC
(69) 1300BC
(70) 1275BC
Our first Spartan Hoplite has popped out of Ultica. Another is started.
Arizona_Steve - 1275BC
(71) 1250BC
I begin by building some embassies.
The Aztecs are building The Oracle and have 14 turns to go.
The Iroquois are also building The Oracle, and have 18 turns to go.
(72) 1225BC
Big trading round. America has contact with the Germans, Greeks and Chinese.
I get contact with Germany for 28 gold + 8/turn.
I get the Iroquois world map in exchange for Contact with Germany.
I sell contact with Germany to Persia for their entire treasury of 35 gold.
I sell Contact with the Aztecs and 3/turn to Germany for contact with Greece.
I sell contact with the Iroquois, Persians and Aztecs, together with 35 gold + 4/turn to Greece for contact with China and Map Making.
I sell contact with the Iroquois, Persians and Aztecs to China for their World Map.
I sell our World Map to America for 20 gold + their World Map.
I sell our World Map to the Aztecs for 70 gold.
I sell our World Map to the Iroquois for 75 gold.
I sell our World Map to China for 50 gold.
I sell our World Map to Greece for 70 gold + their World Map.
Carthage builds a barracks and starts cranking out Spartan Hoplites.
(73) 1200BC
Ultica grows to size 4 and is MM'd to 5 shields/turn.
I MM Leptis Magna to 6 shields/turn to speed up it's temple.
(74) 1175BC
Carthage grows to size 5, but I can't quite MM it to 10 shields/turn. Luxuries go to 10% to stave off riots.
(75) 1150BC
I see some techs have been swapped around, so another round of trading ensues.
World Map + 150 gold to America for Mathematics and a worker.
World Map + 70 gold + Mathematics to Persia for Polytheism.
Polytheism to Greece for Code of Laws, their World Map and 6 gold.
(76) 1125BC
(77) 1100BC
Carthage gets two defenders and starts a temple to allow it to go to size 6 without luxury tax.
(78) 1075BC
Carthage hits size 6 and achieves the magic 10 shields/turn.
(79) 1050BC
I upgrade a warrior to a swordsman, to give the AI something to fear.
I also switch Ultica over to a courthouse, as it is losing 3 shields/turn to corruption.
Persepolis completes the Oracle.
(80) 1025BC
Arizona_Steve - 1025BC
(81) 1000BC
Leptis Magna has completed its temple, and starts a barracks.
Hippo completes it's temple and starts a harbor.
(82) 975BC
Carthage and Theveste both complete temples and start a swordsman and a barracks respectively.
(83) 950BC
The Aztecs complete the Oracle and that confuses me because I thought it was completed by Persia. Turns out that Persia are the proud owners of the Colossus.
(84) 925BC
(85) 900BC
(86) 875BC
(87) 850BC
Leptis Magna now has a barracks and begins cranking out Spartan Hoplites.
(88) 825BC
(89) 800BC
(90) 775BC
Arizona_Steve - 775BC