Supposedly Bombers are another significant milestone unit in the game just as comp bows, x-bows, and artillery are, right?
The problem is that unlike other ranged units, bombers take damage when they attack. To me, this is by far one of the biggest advantages that ranged units have over melee, that they can attack without taking damage.
The fact that a bomber cannot attack without taking damage basically just makes it a melee unit that can attack from afar and does not take up a physical hex tile on the map, does it not?
If this questions seems ignorant please keep in mind that I almost exclusively play on multiplayer, and not in NQ, so games almost always end before modern/atomic era and thus I don't have much experience on these things past a certain point.
The problem is that unlike other ranged units, bombers take damage when they attack. To me, this is by far one of the biggest advantages that ranged units have over melee, that they can attack without taking damage.
The fact that a bomber cannot attack without taking damage basically just makes it a melee unit that can attack from afar and does not take up a physical hex tile on the map, does it not?
If this questions seems ignorant please keep in mind that I almost exclusively play on multiplayer, and not in NQ, so games almost always end before modern/atomic era and thus I don't have much experience on these things past a certain point.