I just discovered something about my mod that's currently puzzling me...
I added a small wonder that requires a resource (which only appears in coast and sea) to be within its city radius, and the cities I build near the resources have a harbour (which "Allows Water Trade") and the civilization have techs that "Enable Trade Over Sea Tiles" and "Enable Trade Over Ocean Tiles", but the cities not only don't show any strategic resources, including the required one, but also don't show that they have any other bonus or luxury resources that are in coast or sea and within the city radius. I made sure that a peasant was using the tile that the resource is on, but can't figure out why these resources aren't appearing for the city and therefore why I can't build the small wonder.
Please help with any useful suggestions if you can.
I added a small wonder that requires a resource (which only appears in coast and sea) to be within its city radius, and the cities I build near the resources have a harbour (which "Allows Water Trade") and the civilization have techs that "Enable Trade Over Sea Tiles" and "Enable Trade Over Ocean Tiles", but the cities not only don't show any strategic resources, including the required one, but also don't show that they have any other bonus or luxury resources that are in coast or sea and within the city radius. I made sure that a peasant was using the tile that the resource is on, but can't figure out why these resources aren't appearing for the city and therefore why I can't build the small wonder.
Please help with any useful suggestions if you can.