btw it cost 2 citizens in fever river as it was at size 4...
well new save not much we can do about it now
725BC
Azeltrof- finished axe, starts another done in 2
Fever River- growth in 3, rax in 24
BCLGland- growth in 5, lib in 48
big news this turn
Elvis and GCA have alphabet
elvis have- math, myst, hunting, alpha and masonry
GCA have- all of them
both are short sailing and iron working
i am happy to trade iron working and sailing away to elvis however i dont want to give IW to GCA for obvious reasons so CH get busy
A trade i'd very much like to make with elvis is
math (extra hammers for when we chop colossus), hunting (throw in a few spears for war against GCA) and myst (make up beaker count) for IW and sailing.
Now if you thought that was all how wrong you are!
GCA have this near our city victory
i dont recommend trying to steal the settler now but it'll be very poorly guarded and maybe easy to take when we finally do attack.
Further COG also have a galley near us, perhaps we could ask to borrow it for about 30 turns? in exchange we could offer iron working for it (would allow us to immediatly hit capital GCA)
alternativly we could let COG in to our plan and they might let us have it for free. Maybe arranging a chat sometime soon?