IarnGreiper said:
Part III Nations
Great Britain:
More naval units should be placed outside the mother islands. The British Navy was divited all over the globe. I guess it s better for the game that they don t spend half of their Navy bombarding German minefields from turn 1. Place the in the Atlantic and let them chase around the German Panzerkreuzer Graf Spee.
Royal Air Force: They need more fighters or other nations to be turned down (also see Germany)
Singapore should have garrisons, maybe even Hong Kong should be beefed up more.
Denmark: Remove all their units. In the real war, they surrendered almost immediately. I expect with a larger map, capturing Denmark in a single turn won t be an option anymore. Sorry Danes, but in this game, Denmark is only a victim.
Norway: Add an airport in Oslo. Capturing the Oslo airport via paratroopers was the decisive coup de grace by the Germans. it allowed them to airlift troops and extent their air operations quickly.
Finnland: Give them artillery. They historically had some and with beefed up Soviet artillery they should have some counters too. Finland had 150 planes in the real war, too .
Soviets: They have too many air units in 1939. Even for Russian standarts most of them were hopelessly outdated and malfunction rate and never saw action.
France: They have a too strong airforce (see Germany for details). Also France had dedicated tank divisions, all their 40 tank battallions were integrated into mixed divisions. It might sound odd but I would totally revamp the French ground forces. Remove most or even all of their tank units. Give them mixed units with better offense than infantry but not with tank like movement. This should reflect the historical inablity of France in conducting tank warfare.
Their artillery was mostly WW1 stuff (see special comment on artillery forces in the unit part). Give them airfields enabling the Wehrmacht and Luftwaffe to hit their planes on the ground.
Belgium: I hope that they have more than a single city in map version 2.1. Then there is room for more diverse units other than infantry. IIRC they had artillery, tanks and even a tiny airforce.
Italy: They are too strong for my taste. They should have more tanks than Germany. I know that the German tank force was modest at the start of the war, but Italy was not a tank nation either. They have quite many artillery units, too.
East Africa: Italy should be on the loosing side more quickly
Spain: They should have better ground forces, including artillery
Persia: They should not be able to build tanks what they did in all my games.
Turkey: Why is Turkey made so strong? While the terrain in a good defensive position I see no reason to make them so tough. Other buffer nations like Persia seem to be right in term of Power. With map 2.1 there will be plenty of impassable terrain in the Caucasus, too (see comment on terrain and movement)
Germany:
The Luftwaffe in real WW2 by far outsized all other airforces and besides the British they outclassed the other airforces. Give them more fighter planes. In order to match the situation over England, add more fighter planes to GB. This will be needed with more cities to protect. The Luftwaffe should be able to use fighter planes offensively for quite a long time. Maybe reflect this by autoproducing ME 109 in Munich (actually Augsburg, which is too tiny to be on any map). Great Britain should get some Spitfire autoproduction as well.
I would remmend to revamp some German infantry divisions to German home guard divisions or another newborn unit with less attack value. This should reflect the fact that Germany could not use all of his troops offensively.
In actual war Germany had better artillery than most other nations (see unit section).
USA and Japan:
Both should receive autoproduced transports. As far as I experienced previous games. The AI always wants to use transports in some way. This should encourage both human players and the AI to fight over islands. As I meantioned with resources, adding specials will make the AI more likely to go after them.
China: Maybe unite them, if not make them stronger by immobile units and fortresses. Do not add autoproduced units as the Japanese already pump out to much infantry on the Asian mainland. If Japan happens to capture autoproducing cities they will eventually have 400 infantry divisions. They already amassed more than 200 in my previous games.
Right now communist infantry is also behaving very odd as they like to go everywhere but actual China. I have spotted them near Stalingrad when they are blocked by Soviet garrisons.
IarnGreiper,
Thank you for your comments.
Great Britain:
The Royal Navy will be more spread out over the world in 2.1.
I think what you say concerning Singapore and Hong Kong is OK.
Denmark:
See my later post on South America and realism in general.
Norway:
Good idea.
Finland:
Agree.
Soviet:
I do not agree here. The Soviet OOB is accurate.
September 1939 Soviet had a large low-quality airforce.
France:
I can not agree. I understand your point, however France had
(some months after the outbreak of WW2) 4 armoured divisions,
3 light mechanized divisions and 5 cavalry divisions with a large amount of
tanks. Its true as you say: they spend 40 tank battalions to reinforce
the infantry, but that was not the whole tank-force.
Much time have been spend on the French ground, air and naval OOB:s.
I regard them as accurate.
Belgium:
Belgium will have 3 cities in version 2.1.
Italy:
Italy had 3 Armoured divisions during WW2: Ariete, Littorio and Centauro.
Never more. The Italian armoured units are very expensive to produce.
This reflect the inability of the industry in Italy to provide the army
with tanks in a relevant way.
Spain:
Spain was in bad shape after 3 years of Civil war.
Persia:
Agree.
Turkey:
Its made strong to prevent Soviet from a very unrealistic early
expansion in Asia. Before I made this changes there were constant
critique on that issue.
On Germany:
I can not agree. Again: I think the current OOB is accurate.
If I make Luftwaffe more powerful it would not be realistic.
The defeat Luftwaffe suffered in the Battle of Britain showed its problems:
The very short range of the Me-109. Me-110 was a very mediocre long range escort plane.
USA and Japan:
I think what you say here sounds good.
China:
Its possible I will unite them. No decision yet.
Welcome back.
Rocoteh