LeeS
Imperator
Lately I've been letting this project lay a little fallow while I've been working on something else, but I'm thinking I may be near to going ahead with a release.
It occurs to me there may be interest in adding-on code for lo those many wonder mods that exist either here or on Steam, so that speed of construction of such wonders would be adjusted by my mod. But just arbitrarily doing so without seeking permission from the original mod-authors feels a little too much like I might be getting into that grey-area of what is not-so-good behavior ethically, one mod-creator vis-a-vis another.
If you were me, how would you go about proceeding is really the discussion I would like to have, or the advice I would like.
All those "orphan" mods is obviously a different and additional kettle of fish, which for the moment may just better be left to fester into lutefisk.
** and no, this is not a round-about way on my part to get him to give me permission to make such a "change" to his mod, or to get you to give me an opinion on anything Pouakai "ought" to do with regard to this one way or another. I'm using his mod as an example of what my mod would do.
It occurs to me there may be interest in adding-on code for lo those many wonder mods that exist either here or on Steam, so that speed of construction of such wonders would be adjusted by my mod. But just arbitrarily doing so without seeking permission from the original mod-authors feels a little too much like I might be getting into that grey-area of what is not-so-good behavior ethically, one mod-creator vis-a-vis another.
- So if I just (as an example) arbitrarily add code where if a city had improved iron local to it, it would build Pouakai's Chartes Cathedral Wonder 15% faster, if you were the author of that mod, how would you feel about it? **
- Let me be a little more clear: I would not be making direct changes to anyone else's mod, I would be adding "compatibility code" so that if both mods were running then cities with specified improved resources local to them would construct Wonder_X a little faster than otherwise.
- Obviously there's nothing to "stop" me from making such ancilliary changes to the way a wonder mod works in-game, but I also feel like it may be outside the box of what is really considered "friendly" in a "community" sense.
If you were me, how would you go about proceeding is really the discussion I would like to have, or the advice I would like.
All those "orphan" mods is obviously a different and additional kettle of fish, which for the moment may just better be left to fester into lutefisk.
** and no, this is not a round-about way on my part to get him to give me permission to make such a "change" to his mod, or to get you to give me an opinion on anything Pouakai "ought" to do with regard to this one way or another. I'm using his mod as an example of what my mod would do.