Here you all go. Please tell me if you prefer this latest version over the last one (has it improved?).
To answer some questions about scale. When this NES begins, the area you see will be shared by two players (not literally, but in terms of the amount of space revealed at the beginning). So if we have 10 players, this beginning area will be multiplied by 5, and starting locations will be first-come, first-serve. Each player will essentially be a sorcerer, and have a "seeing eye" - so anything one player explores, the others will all see simultaneously.
I know this doesn't answer specific scale questions - so on the final map I will actually have a scale embedded. That will be important, because units will have to move according to the scale.
The "Settlements" and the roads in the above map are
examples only. I just wanted to show you all what it might look like. Still working on fonts. I like the simple italic Times New Roman for the mountains and rivers, but the settlement font might change. Also, unexplored settlements/castles/points of interest will be shown by a single dot. It will be up to the player to explore that dotted location to reveal what it is, and whether or not it can be annexed by the player, further explored, or whatever.
Some great suggestions... keep giving them. Most importantly, let me know if you like the current version better than the first version I posted, and why/why not.