If I remember correctly I allied two cultural CSs quite early (barb quests), so I had to choose two SP before renaissance- decided patronage mostly for test to see how good scholasticism can be.
Could you explain 2.5, 1.1 numbers in yours calculations and why you multiply 49.5 rather than 42.9 (sorry, last time I had math few years ago on studies
)
Actually 49.5 is a mistake, it should be 42.9 but the result is still 343. However as noted in Edit and Edit2 there is a mistake here due to the ratio opener not being into bulbs values.
2.5 is the city science modifier (150% for labs, observatories, universities: (1+3x0.5). 3 is the same but for the Cap with NC. 1.1 is rationalism opener.
To sum up since my initial post is chaotic:
Going FT then Mercantilism post lab (in above scenario) is worth:
3 science per city (cap and 4 satellites) gives a total of (3x3 + 3x2.5x4)x1.1 = 42.9 bpt per turn. This is worth 42.9/1.1 before rati opener.
For 37 turns: 37x42.9 = 1587.3
For 10 bulbs: 42.9/1.1 x 8 x 10 = 3120
Total: 4707
Going Scholasticism over FT and then FT:
For 30 turns where I could have taken FT, schola is 20 more than FT: 30x20 = 600
For 40 turns where I have both schola is worth 100: 100x40 = 4000
Total 4600
With very approximated turn numbers as noted, but I'd guess these calculations are skewed into scholasticism favor (assumed T130schola and neglected pre lab influence of Mercantilism and the possible value of +25% GPP for GS).
If I remember correctly I allied two cultural CSs quite early (barb quests), so I had to choose two SP before renaissance- decided patronage mostly for test to see how good scholasticism can be.
Ok the thing being Mercantilism is terrible before you have banks and stock exchange so taking it early is bad for science. I thought you took scholasticism over FT but if you had to put 3 into a tree before renaissance Patronage is the good decision I'd think.