ToodleElNoodos
Warlord
- Joined
- Oct 1, 2011
- Messages
- 187
Hey everyone, coming from the Reformation Belief ranking thread (check it out, it gives great opinions on how "powerful" the beliefs are), found a neat combo.
Charitable Missions: Influences boosts from Gold gifts to City-States are increased by 30%.
Philanthropy: Gold gifts to City-States produce 25% more influence.
So, I don't quite have the formula down, but I did get some numbers.
Classical Era
Standard City-State
Gifts: 250, 550, 1000 gold
Base: 25, 55, 110 influence
Patronage: 30, 65, 135 influence
Reformed: 30, 70, 140 influence
Both: 40, 85, 170 influence
"Investor Mission" City-State
Gifts: 250, 550, 1000 gold
Base: 35, 80, 165 influence
Patronage: 45, 100, 205 influence
Reformed: 45, 105, 210 influence
Both: 60, 125, 255 influence
Also, I just learned that sharing religion with a city-state reduces the decay rate. Never knew that!
I've usually used Consulates + Papal Primacy + Pledges approach. That would raise you up to 45 , which meant any quest or gift would get you allied. This seems like an interesting round-about way if you want to use religion to win city-states, but you missed out on beliefs such as Tithe and Papal Primacy. I can imagine the fun with Venice, Portugal, Morocco, and Arabia having an easier time with Diplomacy Victory.
Charitable Missions: Influences boosts from Gold gifts to City-States are increased by 30%.
Philanthropy: Gold gifts to City-States produce 25% more influence.
So, I don't quite have the formula down, but I did get some numbers.
Classical Era
Standard City-State
Gifts: 250, 550, 1000 gold
Base: 25, 55, 110 influence
Patronage: 30, 65, 135 influence
Reformed: 30, 70, 140 influence
Both: 40, 85, 170 influence
"Investor Mission" City-State
Gifts: 250, 550, 1000 gold
Base: 35, 80, 165 influence
Patronage: 45, 100, 205 influence
Reformed: 45, 105, 210 influence
Both: 60, 125, 255 influence
Also, I just learned that sharing religion with a city-state reduces the decay rate. Never knew that!
I've usually used Consulates + Papal Primacy + Pledges approach. That would raise you up to 45 , which meant any quest or gift would get you allied. This seems like an interesting round-about way if you want to use religion to win city-states, but you missed out on beliefs such as Tithe and Papal Primacy. I can imagine the fun with Venice, Portugal, Morocco, and Arabia having an easier time with Diplomacy Victory.