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Batman
Spoiler :
UA: Batman, Inc.
Gain 2 extra spies. Science Buildings and Wonders produce +2 Gold.
UU: Bat-Soldier
Gotham Empire unique upgrade to the Scout. Available after discovering Plastics. Can upgrade to an XCOM Squad. Has 3 Movement, and can trespass into foreign territory freely. Has a +30% bonus to attack gunpowder Units, but a -50% penalty to attack Cities.
UB: Wayne Enterprises
Gotham Empire unique replacement for the Observatory. Available in all cities. Science bonus reduced to +30%, but gains a Scientist Specialist slot.
Superman
Spoiler :
UA: Son of Krypton
-25% Unhappiness from Population in unoccupied cities. Defensive buildings are 50% more effective. All units have a -30% penalty to attack Cities.
UU: Guildmaster
Kryptonian Empire unique replacement for the Great Engineer. Can build an Academy, Customs House, Citadel, Holy Site, or improved version of the Manufactory. Can Hurry production and write a Political Treatise.
UB: Kent Farms
Kryptonian Empire unique replacement for the Garden. The Great Person Generation bonus increases to +30%. Grants +1 GPP per turn towards generating Guildmasters. Increases the yield of Wheat, Cattle, Sheep, and Horses tiles by +1 Food. The City must be built next to a river or lake. 1 Maintenance.
Wonder Woman
Spoiler :
UA: Daughter of Themyscira
Cities gain +2 Production per turn. World Wonders produce +1 Culture.
UU: Hoplite
Amazonian Empire unique replacement for the Warrior. In addition to the abilities of the Warrior, has a unique promotion to gain +10% Combat Strength and to heal 15 HP after killing a unit, which carries over after upgrading. Has an increased cost, and doesn't become obsolete until Gunpowder.
UB: Temple of Athena
Amazonian Empire unique replacement for the Arsenal. +9 Strength and +25 HP (unchanged). Produces +2 Faith, and has a Great Work of Art slot, which grants +15 XP to Units trained in the City when filled. The City must have a Temple and a Castle.
Green Arrow
Spoiler :
UA: Modern-Day Robin Hood
Start with Archery already discovered. Ranged units cost 50% less maintainence. Domestic Trade Routes are 50% more effective.
UU: Longbow Hunters
Team Arrow unique replacement for the Gatling Gun. In addition to the abilities of the Gatling Gun, ignores terrain movement costs, and gains a unique promotion to gain +1 Range and +15% Combat Strength, which carries over after upgrading.
UB: Queen Industries
Team Arrow unique replacement for the Bank. +2 Gold (unchanged). Gold bonus changes to +40%. Has 2 Merchant specialist slots. Any trade routes sent to the City earn +2 Gold for both Civs. The City must have a Market.
Martian Manhunter
Spoiler :
UA: Trial by Fire
+5% global Science and Culture for every City connected to the Capital. Gain one copy of a unique Luxury Resource, Chocos.
UU: Manhunter
Martian unique upgrade for the Scout. Available after discovering Electricity. Can upgrade to an XCOM Squad. Gains +30% Combat Strength in friendly territory. Can construct archaeological digs that take twice as long to complete.
UB: Watchtower
Martian unique replacement for the Military Base. Grants +25 HP (unchanged) and 8 base Strength, but gains +2 Strength for each Watchtower in the empire. Has 2 slot for Great Works of Art/Artifacts, with a large theming bonus for having Artifacts from different Civs and Eras. Grants Science and Scientist Great Person Points to match the Culture and Tourism bonus from great works in the building, including theming bonuses. The City must have an Arsenal.
Green Lantern
Spoiler :
UA: Beware My Power
Can construct 5 unique National Wonders (1 per city) starting in the Industrial Era.
UU: Green Lantern Corps
Oan unique replacement for the Paratrooper. In addition to the abilities of the Paratrooper, gains +20% Strength when fighting in friendly territory, or territory belonging to allied Civilizations or City States, and gains +15% Strength and +1 Movement when starting the turn fortified.
UB: Green Power Battery
Oan unique replacement for the Arsenal. Grants 12 Strength and 33 HP and has 2 slots for Engineer Specialists. The City must have a Castle.
The Flash
Spoiler :
UA: Flashpoint
+1 Movement for civilian Units. -50% Road maintenance cost. +10% global Speedster generation for each City connected to the Capital.
UU: Speedster
Speed Force unique replacement for the Great Scientist. Can Hurry Production or Discover Technology more powerfully than normal. Has 6 Movement.
UB: Flash Museum
Speed Force unique replacement for the Observatory. Can be built in the Capital or any Cities connected to it. Science bonus reduced to +30%, but grants a boost of 10 Culture whenever a Speedster is expended. Units trained in the City gain +1 Movement every 3 levels.
Zatanna
Spoiler :
UA: Justice League Dark
+50% Great Person generation during Golden Ages. Great Prophets can be expended to grant a free Technology or Social Policy.
UU: Homo Magi
Sentinels unique replacement for the Inquisitor. Grants stacked and adjacent units +20% defensive Strength and +10% ranged defense, and heals them +5 health at the end of the turn. Can build a unique Fort that damages nearby enemies each turn.
UB: Magic Mansion
Sentinels unique replacement for the Zoo. 3 Maintenance. Grants +4 local Happiness. Produces +5 Faith during Golden Ages.
Captain America
Spoiler :
UA: No, you move.
Specialists provide +1 of their respective yields. All units get +15% Combat Strength inside friendly territory.
UU: Super Soldier
American Empire (Captain America) unique replacement for the Infantry. In addition to the abilities of the Infantry, gains a unique promotion to gain experience 50% faster, +1 movement and +15 Health when healing, which carries over after upgrading, and has an increased cost.
UB: Recruitment Center
American Empire unique replacement for the Windmill. Production bonus changes to +5% overall. Can be built in any City. Loses the base production, but has 3 Engineer Specialist slots. Also gains +1 Local Happiness and +2 Culture. 2 Maintenance.
Iron Man
Spoiler :
UA: Resilient
Earn a free Great Scientist after discovering Scientific Theory and a free Great Engineer after discovering Industrialization. Earn Great Scientists and Engineers 25% faster.
UU: Iron Patriot
Stark Empire unique replacement for the Helicopter Gunship. In addition to the abilities of the Helicopter Gunship, gains a 1-range attack, has a greater bonus (+150%) against Armored units, and gains Interception and Evasion, but has an increased cost.
UB: Stark Industries
Stark Empire unique replacement for the Observatory. Available in all cities. Science bonus reduced to +30%, but grants -15% enemy Spy effectiveness.
Thor
Spoiler :
UA: Wisdom of the Gods
Start with Pottery and Mining already discovered. Museums provide 25% of the Culture from wonders and improvements to the Tourism output of the city.
UU: Shield-Brother
Asgardian unique replacement for the Swordsman. In addition to the abilities of the Swordsman, gains +15% Combat Strength if next to a friendly unit, earns 30% of opponents' strength as Faith for kills, and gains double Movement in hills.
UB: Hall of Heroes
Asgardian Empire unique replacement for the Library. Eliminates the Sceince bonus, but gains +1 Production per 2 Citizens, and +2 Faith. 1 Maintenance.
Ms Marvel
Spoiler :
UA: The Best of Us
Great Person Tile Improvements produce +3 of their respective yields. Citadels and Landmarks produce +3 Culture.
UU: Warbird
Marvel Empire unique replacement for the Fighter. In addition to the abilities of the Fighter, gains a promotion that grants +4 range and a 30% combat bonus against air units, which carries over after upgrading.
UB: Photon Power Plant
Marvel Empire unique replacement for both the Solar Plant and Nuclear Plant. Can be built anywhere and doesn't require any resources. +5 Production (unchanged). Production bonus changes to +50%, and increases the yield of Aluminum, Oil, and Uranium tiles by +2 Produciton. 3 Maintenance.
Black Panther
Spoiler :
UA: King of the Dead
+1 Faith from National Wonders (excluding the Palace). Universities increase the yield of Jungle tiles by +1 Culture. Gain one copy of a unique Strategic Resource, Vibranium, for each era after the first.
UU: Dora Milaje
Wakandan Empire unique unit. Available from the start, and has an upgrade every Era. Uses 1 Vibranium. Moves at double speed in jungle, and has +50% defense against ranged attacks. While garrisoned, increases the city's Great Person generation by +25%.
UB: Shadow Physics Laboratory
Wakandan unique replacement for the Research Lab. +50% Science in the City (unchanged). Grants no flat Science, but has 3 Scientist Specialist slots. Grants Culture based on base Science output, and Science based on base Culture output. The city must have a Public School. 3 Maintenance.
Wolverine
Spoiler :
UA: The Best There Is
Units fight as though they were at full strength even when damaged. Gain one copy of a unique Strategic Resource, Adamantium, for every five Social Policies earned.
UU: Weapon X
X-Men Empire unique unit. Available from the start, and has an upgrade every Era. Uses 1 Adamantium. Starts with the March, Blitz, and Mobility Promotions, and gains access to a number of unique Promotions.
UB: Jean Grey School
X-Men Empire unique replacement for the Opera House. Gains no flat Culture, but gains +2 Culture per Civilization that the X-Men Empire has a Declaration of Friendship with, and grants +1 GPP towards Great Artists, Musicians, and Writers in the cities that contain their respective Guilds for every 4 Jean Grey Schools in the Empire. The City must have an Amphitheater. 1 Maintenance.
Spider-Man
Spoiler :
UA: With Great Power
+1 Food and Science for all Specialists. Receive a tech boost each time a scientific Building/Wonder is built in the Capital.
UU: Totem
Spider Empire unique replacement for the Paratrooper. Can be built faster if there are enemies within the city's limits. When garrisoned, grants +2 Happiness and gains a one-range attack.
UB: Daily Bugle
Spider Empire unique replacement for the Police Station. Costs more and has 2 Maintenance. Grants 2 unique Spider-Clone Specialist slots which grant +3 Science, +1 Culture, +4 Scientist GPP, and +3 City Strength.
Jean Grey
Spoiler :
UA: Power of the Crown
Civilizations that you are culturally Popular or better with grant you increasing Culture and Tourism based on their Great Works and Wonders. Friendly Civilizations also get Culture, as well as Happiness.
UU: X-Factor
Phoenix Force unique replacement for the Infantry. Slightly stronger, gains an extra Movement when starting the turn in your borders or the borders of allied Civs or City States, and can force enemies to withdraw.
UB: Xavier Institute
Phoenix Force unique replacement for the Opera House. Has an extra Great Work of Music slot, 40% of GPP carry over when a Great Person is born. Gains a theming bonus for Works from your own Civilization and the same Era.
Lex Luthor
Spoiler :
UA: Champion of Mankind
Gain 2 Influence per turn with City-States you have a trade route with. +25% Gold from City Connections.
UU: Warsuit
Luthor Empire unique replacement for the Paratrooper. In addition to the abilities of the Paratrooper, has +1 movement, 80 Combat Strength, and Hovering.
UB: LexCorp
Luthor Empire unique replacement for the Stock Exchange. +3 Gold and 1 Merchant Specialist slot (unchanged). Gold bonus changes to +50%, gains +15% Science, +15% Production, and produces +2 Science and Production. The City must have a Bank, Factory, and Public School.
Black Adam
Spoiler :
UA: A World of Dictators
+20% Culture in the Capital. Military units trained in the Capital get access to a unique chain of promotions. Start with an enhanced Settler.
UU: Black Marvel
Khandaq Empire unique replacement for the Swordsman. Doesn't require Iron. In addition to the abilities of the Swordsman, gains a unique promotion to gain experience 67% faster, which carries over after upgrading.
UI: Temple of Isis
Unique to the Khandaq Empire. Can only be built on Desert. Available after Chivalry. Grants +1 Food and Production, +1 Faith if next to fresh water, and +2 Culture after Archaeology.
Deathstroke
Spoiler :
UA: I'll Decide Who Dies
Units gain Gold when attacking a city equal to three times the damage dealt and Science for the empire when killing a unit equal to its strength.
UU: Ravager
Titans Empire unique replacement for the Paratrooper. Can't be bought with Gold. In addition to the abilities of the Paratrooper, automatically starts with Shock 1 and Drill 1, can paradrop 10 tiles, and heals +15 Health outside friendly territory. Earns experience 33% faster. Gains double Science from the Trait bonus.
UU: Assassin
Titans Empire unique replacement for the Bazooka. Unlocked after discovering Combined Arms. In addition to the abilities of the Musketman, has greatly increased Ranged Combat Strength but greatly reduced Combat Strength, and has 2 Range but must set up to make a ranged attack. Has a -75% penalty to attack cities. Earns experience 33% faster. Gains double Science from the Trait bonus.
Star Sapphire
Spoiler :
UA: Love Conquers All
When declaring friendship, The Zamarons and their friend get a +10% boost to Great Person generation. The Culture cost of acquiring new tiles is reduced by 25%. Improvement construction speed is increased by 25%.
UU: Star Sapphire Corps
Zamaron unique replacement for the Musketman. In addition to the abilities of the Musketman, has a promotion for +25% Combat Strength inside the borders of allied City States or Civilizations with whom you have a Declaration of Friendship and -20% penalty when attacking Cities, which carries over after Upgrading. Has an increased cost. Can repair pillaged tiles.
UB: Violet Power Battery
Zamaron unique replacement for the Zoo. +3 Local Happiness, and has an Artist Specialist slot. All Artist GPP in the City will be transferred to the City that has the Artist's Guild. The City must have a Colosseum.
Zod
Spoiler :
UA: Kneel
Start with a free Great General. Gain one copy of a unique Strategic Resource, Sunstone, for each City in the Empire, and gain 1 extra from the Capital.
UU: Red Shard
New Kryptonian Empire unique unit. Available from the start, and has an upgrade every Era. Uses 1 Sunstone. Spawns Great Generals 100% faster. Has +10% Strength when defending against Ranged Attacks, +30% Combat Strength in friendly territory, and up to +50% Combat Strength near the Capital.
UU: Black Zero
New Kryptonian Empire unique unit. Available from the start, and has an upgrade every Era. Uses 2 Sunstone. Spawns Great Generals 100% faster. Has +20% Strength when defending against Ranged Attacks, ignores rough terrain, has +20% Combat Strength vs wounded Enemies, and +30% Combat Strength vs Cities.
Sinestro
Spoiler :
UA: Burn Like My Power
All units can trespass freely into foreign territory. Earn Influence per turn with City States from which you could demand tribute. During a Golden Age, units gain a +15% Combat Strength bonus.
UU: Yellow Lantern Corps
Korugan Empire unique upgrade for the Scout. Available after discovering Replaceable Parts. Can upgrade to an XCOM Squad. Remains invisible until it attacks or moves adjacent to a unit, and withdraws before melee combat. Has 1 Range and decent Ranged Combat Strength, but low Combat Strength. Gives adjacent foes a -50% Combat Strength penalty. When next to an enemy City, grants Units within 2 tiles a +50% bonus when attacking the City.
UB: Yellow Power Battery
Korugan Empire unique replacement for the Zoo. Doesn't require any buildings to be built in the city, and grants +2 Global Happiness and +3 Local Happiness, but the City grants triple the regular Gold when conquered. 2 Maintenance.
Joker
Spoiler :
UA: Killing Joke
Instead of Golden Ages, enter Anarchy for the same number of turns and spawn a Clown in every City that explodes at the end of Anarchy. During Anarchy, all units get massive combat bonuses.
UU: Clown
Jokerz unique replacement for the Great General. Is a combat unit, with Strength based on current Era. Captures and converts defeated enemies.
UB: Amusement Park
Jokerz unique replacement for the Courthouse. Costs less and grants +2 local Happiness. When entering Anarchy, the City loses 1 Population.
Catwoman
Spoiler :
UA: Nine Lives
Spies in foreign Cities generate Gold equal to half that City's Population once they've established an intelligence network and steal Technologies twice as fast.
UU: Cat Burglar
Sirens Empire unique replacement for the Great Merchant. Is invisible, has 1 extra Movement, and a twice as powerful Trade Mission. Can also be expended to steal a Great Work of Art or Artifact from a nearby City.
UB: Art Gallery
Sirens Empire unique replacement for the Museum. Has 3 Great Work of Art or Artifact slots. Grants bonus Gold for Tourism from the building. Theming bonus for Works of unique Eras, and either all from the same foreign Civ or all from different Civs.
Doctor Doom
Spoiler :
UA: Doomworld
Farms can be built on tundra tiles. Snow tiles yield +2 Science. Universities increase the yield of snow and tundra tiles by +1 Science. Can create half as many Trade Routes as usual. Start with an enhanced Settler.
UU: Doombot
Unique unit of the Latverian Empire. Replaces both the Tank and Modern Armor, and upgrades to Giant Death Robot. Unlocked after discovering Computers. Uses 1 Aluminum. In addition to the abilities of the Tank, has 110 Combat Strength, 5 Movement, and gains Hovering.
UB: Castle Doom
Latverian Empire unique replacement for the Castle. Grants 8 Strength and 30 HP, and +15% Growth for the City. The City must have Walls.
Magneto
Spoiler :
UA: Brotherhood of Mutants
Land units get a random unique promotion after their first combat.
UU: Acolyte
Genoshan Empire unique replacement for the Great General. In addition to the abilities of the Great General, triples the combat bonus for the Unit it's stacked with and gains that Unit's Movement at the start of the turn.
UB: Magnetokinetic Foundry
Genoshan Empire unique replacement for the Forge. Doesn't require resources to build, and grants a free Iron. Reduces the Land Unit Production bonus to +10%, but increases the yield of Iron, Aluminum, and Uranium tiles by +1 Production. 1 Maintenance.
Loki
Spoiler :
UA: God of Chaos
Choose one more Belief than normal when you found a religion. Get a free shrine in your Capital.
UU: Frost Giant
Jotunheim Empire unique replacement for the Landship. In addition to the abilities of the Landship, doesn't require Oil and has a +50% combat bonus vs. cities.
UB: Grand Hall
Jotunheim Empire unique replacement for the Cathedral. Costs much more Faith to buy. Has 3 Great Work of Art slots, which grant +5 XP each when filled, and has a large Theming Bonus for filling them with Artifacts from different Civilizations and Eras. +1 Happiness, Culture, and Faith, and 1 Great Work of Art slot (unchanged).
Emma Frost
Spoiler :
UA: White Queen
Spies start 1 level higher. Gain a copy of a unique luxury resource (Diamonds) for each city in the empire. Cities grant double Gold when conquered.
UU: Hellions Squad
Frost Empire unique replacement for the Musketman. In addition to the abilities of the Musketman, gains a unique promotion to give adjacent enemy Units -15% Combat Strength and heal faster when not in enemy territory, which carries over after upgrading.
UB: Frost Academy
Frost Empire unique replacement for the Public School. Gains +4 Culture and Gold, but only grants +2 base Science. +1 Science per 2 Population in the City (unchanged), and 1 Scientist Specialist slot (unchanged). The City must have a University. 3 Maintenance.
Red Skull
Spoiler :
UA: Der Tag
Gain 5 Sleepers immediately upon researching Advanced Ballistics. Spies stationed in enemy cities reduce the city's Strength by 20%.
UU: Sleeper
Unique to the Hydra Empire. Unlocked after discovering Advanced Ballistics. Ignores rough terrain, but gains no defensive Terrain bonuses. +50% bonus to Strength vs. Cities. Can make indirect ranged attacks. Can't gain experience or heal.
UU: Skeleton Crew
Hydra Empire unique replacement for the Infantry. In addition to the abilities of the Infantry, has slightly more Combat Strength and gains 50% of the opponent's Strength as bonus Science on kills.
DeadpoolSpoiler :
Image goes here.
UA: Deadpool Kills the Universe
Every Great Person is a Deadpool Corps.
UU: Deadpool Corps
Deadpool Empire unique unit. Is a Land-Domain Combat Unit with Combat Strength that automatically increases based on the Era of the Empire. Heals every turn and gains access to a number of unique Promotions 3 at a time, randomly. Can also create Great Tile Improvements or Great Works based on the type of Great Person it replaces (Prophets can still found religion, and Admirals still gain Naval Leadership and can embark with extra visibility into Ocean tiles and defend at double Strength.)
UB: Chimichanga Stand
Deadpool Empire unique Improvement. Available after discovering Electricity. Can be built anywhere, expect adjacent to another Chimichangas Stans. Grants +1 Food when worked. Grants units that end the turn on its tile a free unique Promotion that grants a +25% Combat Strength bonus for their next combat, and heals 25 Damage for them at the end of that turn. (This promotion can be granted an unlimited amount of times.)
UA: Deadpool Kills the Universe
Every Great Person is a Deadpool Corps.
UU: Deadpool Corps
Deadpool Empire unique unit. Is a Land-Domain Combat Unit with Combat Strength that automatically increases based on the Era of the Empire. Heals every turn and gains access to a number of unique Promotions 3 at a time, randomly. Can also create Great Tile Improvements or Great Works based on the type of Great Person it replaces (Prophets can still found religion, and Admirals still gain Naval Leadership and can embark with extra visibility into Ocean tiles and defend at double Strength.)
UB: Chimichanga Stand
Deadpool Empire unique Improvement. Available after discovering Electricity. Can be built anywhere, expect adjacent to another Chimichangas Stans. Grants +1 Food when worked. Grants units that end the turn on its tile a free unique Promotion that grants a +25% Combat Strength bonus for their next combat, and heals 25 Damage for them at the end of that turn. (This promotion can be granted an unlimited amount of times.)
Venom
Spoiler :
Image goes here.
UA: Lethal Protector
+10% Production for Buildings that exist in the Capital. Spawn one Symbiote for each City in the Empire.
UU: Symbiote
Klyntar Empire unique unit. Gains Strength as Era and Level increase. Heal 5 more Health when healing, and increase adjacent allied unit's healing by 10. When at peace, grants Culture when garrisoned based on Era and Level.
UB: Hatchery
Klyntar Empire unique replacement for the Garden. +2 local Happiness. +25% Great Person generation. Can be built anywhere.
UA: Lethal Protector
+10% Production for Buildings that exist in the Capital. Spawn one Symbiote for each City in the Empire.
UU: Symbiote
Klyntar Empire unique unit. Gains Strength as Era and Level increase. Heal 5 more Health when healing, and increase adjacent allied unit's healing by 10. When at peace, grants Culture when garrisoned based on Era and Level.
UB: Hatchery
Klyntar Empire unique replacement for the Garden. +2 local Happiness. +25% Great Person generation. Can be built anywhere.
Elektra
Spoiler :
Image goes here.
UA: Not Even the Stars
Enemy Cities that have your Religion as the majority Religion have 20% less defenses. Gain 2 Influence with City States that have your Religion as their majority Religion.
UU: Ninja
Hand Empire unique replacement for the Missionary. Is a combat unit, can only spread religion once, but can enter enemy territory freely. Strength is based on the Era, but can spend Faith to upgrade to the Strength of the current Era. Every 3 levels, can choose a unique promotion.
UB: Dojo
Hand Empire unique replacement for the Military Academy. +25 XP for all Units. +5% Faith for each City State Trade Route in the Empire. City must have an Armory.
UA: Not Even the Stars
Enemy Cities that have your Religion as the majority Religion have 20% less defenses. Gain 2 Influence with City States that have your Religion as their majority Religion.
UU: Ninja
Hand Empire unique replacement for the Missionary. Is a combat unit, can only spread religion once, but can enter enemy territory freely. Strength is based on the Era, but can spend Faith to upgrade to the Strength of the current Era. Every 3 levels, can choose a unique promotion.
UB: Dojo
Hand Empire unique replacement for the Military Academy. +25 XP for all Units. +5% Faith for each City State Trade Route in the Empire. City must have an Armory.
Replacers
Religions
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