59saintdane
Warlord
- Joined
- Jul 14, 2014
- Messages
- 230
I play on Deity and always seem to have trouble balancing infrastructure and military units. I usually build next to none, but I feel like that's a suboptimal strategy as it leaves me very vulnerable to attack in the early game. At the same time, however, I also find that a lot of the things I'm building are quite essential and building military units would delay my development.
Take my last game, for example. My build order was scout -> monument -> scout (it was pangaea) -> granary -> settler -> library -> caravan. Just as I was about to finish the caravan on turn 45, I got DoWed by Isabella, by turn 52 my second city was gone and I just gave up at that point. The problem is, if I had built an early archer it *might* have helped, but that would mean delaying critical buildings. Any thoughts?
Take my last game, for example. My build order was scout -> monument -> scout (it was pangaea) -> granary -> settler -> library -> caravan. Just as I was about to finish the caravan on turn 45, I got DoWed by Isabella, by turn 52 my second city was gone and I just gave up at that point. The problem is, if I had built an early archer it *might* have helped, but that would mean delaying critical buildings. Any thoughts?