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#1 |
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Chieftain
Join Date: Sep 2004
Posts: 10
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Which victory options do you allow?
I'm sure there's a thread like this out there somewhere, but i haven't the inclination to search for it.
The options i use are: Conquest Domination Cultural Regicide The space race option i find, makes things too easy, and i've yet to try the diplomatic option because frankly, i don't understand how it works, and i'd be quite pleased if someone were to elucidate me on this matter. Thanks, T. |
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#2 |
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Chairman of the Bored
Join Date: Aug 2002
Location: Big Sky Country
Posts: 529
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I leave them all on (well, the "standard" VCs anyway -- haven't used VPs or Regicide yet).
Diplomacy, to me, is a very easy win. Simply keep your opponents as happy as you can. I often give gifts, and sign agreements I normally wouldn't. Don't break agreements, don't violate ROPs, etc. If I'm within 20 turns of the U.N. being built, I'll keep an eye open for starting/getting-into a war with the AI that's, most likely, going to be my political adversary -- whereupon I'll attempt to bring the rest of the world in against them (Civs will never "vote" for a Civ they're at war with). -V
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Boardgame Geek "A tale told by an idiot, full of sound and fury, signifying nothing." -- Shakespeare |
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#3 |
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Deity
Join Date: May 2003
Location: Germany
Posts: 2,067
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I play always with all activated, too.Otherwise it is too easy, IMO.
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#4 |
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Sports Freak
Join Date: Apr 2004
Location: N.C., USA
Posts: 6,373
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I never use Diplomatic, how can so many civs get along and vote one leader
after warfare from 4000bc onward? I don't see as reasonableso I never use it . Sometimes I disable culture wins too just because .
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Lurking Grey Fox/Panzerblitz Commander/CC2 Commander |
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#5 |
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In Retrospect
Join Date: Jan 2002
Posts: 8,976
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I normally leave them all on, but the current game I decided to challange myself more and just left Domination, Conquest, and Culture on.
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We pen our fates on the parchment of time.
While turning to pages yet unwritten. But do our stories end once the ink has dried? Are the echoes of history all that remain of the past? #454158 |
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#6 |
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Deity
![]() Join Date: Apr 2002
Location: Randomistan
Posts: 25,973
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Spaceship off. Usually Diplo off too. Wonder off.
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#7 |
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Warlord
Join Date: Dec 2001
Location: Georgia
Posts: 204
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In my most recent game completed and the one I started yesterday, I had all victory conditions off. This means it is totally dependent on score. I also extended this latest game 150 years to 2200.
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#8 |
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Warlord
Join Date: Sep 2004
Posts: 260
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How do I get score? If you turn off all the victories, what counts into your score?
Same with Victory Points, what counts into your score?
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#9 |
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Perspicacious
Join Date: Oct 2002
Location: South NJ, USA
Posts: 363
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Conquest, Culture, Domination, sometimes Diplo or Space.
But Regicide and Elimination distort things too much - good for a change of pace, but knowing that capturing any one city eliminates an opponent makes it too easy. And their King usually just sits in the capital, right?
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Down With Corruption! |
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#10 |
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Chieftain
Join Date: Sep 2004
Location: Atlanta, Georgia
Posts: 8
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I usually play with nothing but dominaton, for me that's the best way to play. By beating your enemies to rubble after the industrial age.
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#11 |
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WEE A PLANE!!!
Join Date: Jul 2004
Location: Singapore
Posts: 122
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When I play I always turn conquest,domination and wonder off
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#12 |
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Brigadier Idiot
Join Date: Aug 2004
Location: New York
Posts: 1,266
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I leave everything on except VP, Wonder and Regicide. Although I do enjoy VP, so sometimes I'll leave that on too.
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#13 |
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Live Slow, Die Whenever
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I always play with Conquest, Domination, Cultural, Diplomatic, and Spaceship on. I like having all the regular options available.
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Six Seasons and a Movie
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#14 |
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Sorcerer
Join Date: May 2003
Location: sweden
Posts: 61
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usually standard, some times with space race off so you could play some time in modern times if it's an interesting game.
I think warmongering is boring, i fight wars when attacked or in a need of expansion to keep up. I always seem to be largest power or at least one of the most powerful. I expand much early, i often playing seafaring and then just watch my neighbors and adapt to them. If my neighbors is mongols i naturally have to have a bigger army because they are one of the worst warmongers, but mostly i try to be friendly by trading and growing my cities. Also, i tend to build culturally wonders during peaceful times. If there are another continent i rush for navigation to contact them first, not giving away maps or contacs and sell techs and trade to get really rich and thus powerful. This way its possible to achieve any victory condition. I would like more victory conditions like economical and scientifical victory. |
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#15 |
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Yumbo? Yumbo!
Join Date: Dec 2001
Location: Snack Food Capital of the World
Posts: 7,687
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All except Wonder which is only usefiul for scenarios, IMHO.
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"Perfection is attained, not when no more can be added, but when no more can be removed." The opinions expressed herein are my own personal opinions and do not represent my employer's view in any way |
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#16 |
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SUPER EMP!
Join Date: Oct 2002
Location: Washington, DC / San Diego, CA
Posts: 2,006
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I can't stand domination or Regicide, but the rest are ok.
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I haven't been here since 9/23/06! Oh my, it's been a long time! |
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#17 |
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Prince
Join Date: Sep 2004
Location: GMT -5
Posts: 597
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I only play with conquest victory on, unless it's a large or huge map, then domination. I find the other victory types just plain boring.
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