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Old Feb 18, 2005, 11:49 PM   #1
CivArmy s. 1994
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Emperor K'ang-Hsi of Manchu

The same case of Tibetans, I'm redoing this civ and need feedback

Civilization: Manchu
Bonuses: Industrious and Militaristic
Title and leader: Emperor K'ang-Hsi
Best/shunned government: Monarchy and Democracy
Aggression: 04 (high)
Cultural group: Asian
Noun: Manchu
Adjective: Manchu
Colors: Yellow (Egypt) and Dark Yellow (Mongols)
UU: Banner
Civilopedia entry: RACE_MANCHU



Cities:
Shenyang
Changchun
Harbin
Anshan
Fushun
Dalian
Daqing
Mukden
Liutiaohu
Dandong
Hegang
Mohe
Antung
Shanhaikwan
Jehol
Peiping
Tientsin
Dairen
Kirin
Manchouli
Laha
Tsitsihar

Military leaders:
Chang Tso-lin
Chang Hsüeh-liang
Wu P'ei-fu
Feng Yü-hsiang
Nurhachu

Scientific ones:
Kang Yowei
Kuang-hsu
Li Hung-chang
Tseng Kuo-fan
Tz'u Hsi

Civilopedia:
The Manchu were originally nomads from Manchuria, North East of present China. They conquered China from 1634, when replaced the Ming Dynasty and ruled until 1911, when the democracy was declared. This region lies in the boarders with Russia, Koreas and Mongolia and was ruled by different powers in different eras. Emperor K'ang-Hsi was the first great emperor of the Manchu, he got many military victories and kept his territory safe of the enemies control.
In the first 150 years of the Manchu Dynasty, China stayed isolate of the rest of the World, every stranger traders were expulsed from the country. Just Catao harbor was opened to foreign commerce. It just changed when the Europeans made them Imperialist Empires and starts the Opio Commerce, a popular narcotic in China. After several wars, China was opened again to Occidental World. Some results of these wars were the absolute control of the ports of Honk Kong and Macao by Europeans.
The Manchu Dynasty just felt down when the Nationalist Movement got power, a movement against the monarchy and the Foreign nations. Sun Yat-Sen, its leader, was declared the first president of the Republic of China. After this, Manchuria lived few moments like a independent country, one example was in the II World War.
Today Manchuria is part of China and Russia, it is a important industrial area, its vegetation is damaged by excessive cutting and the region is rich of minerals, like iron, coal, copper, lead, zinc, magnetite, gold and uranium. There the agriculture is also present (mainly sweet potatoes, beans and cereals) and the region has a good system of transportation.

Banner, the UU:
The unit was done by Kinoat, it is part of the Mongol Units Pack

Banner replaces horseman and has one extra movement per turn.

Last edited by CivArmy s. 1994; Feb 23, 2005 at 08:07 PM.
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Old Feb 19, 2005, 12:18 AM   #2
ShiroKobbure
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something is wrong with his beard, it looks just like the pictures of him. Bu maby flatten the nose and make the eyes more puffy, or if there is an asian eye lid morph use that. Its really good it looks like a copy of the paintings. oh dont forget is red necklace
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Old Feb 19, 2005, 12:38 AM   #3
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Nice work.
I love the large ears.
I would suggest a slightly frown as his "base" model.
His shirt is too high off his shoulders.
He has an older face, but his hair has no grey.
His beard is a bit off. Perhaps too thick. Also it comes to two points rather then the traditional single point.
His eyes should be a littl puffier.
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Old Feb 19, 2005, 09:40 AM   #4
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I would add that the body and shoulders in particular look too large or heavy for his head. But once again the overall quality of the face is amazing!
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Old Feb 19, 2005, 11:09 AM   #5
CivArmy s. 1994
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As usual, 1st post, new artworks, I used the tips that people have posted. A comment: the leader is old, but he has black hair, maybe he used to paint it
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Old Feb 19, 2005, 11:21 AM   #6
ShiroKobbure
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the beard looks strange. make the necklace widier and make it fit him right now there are raised parts
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Old Feb 19, 2005, 02:58 PM   #7
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I removed the beard, this free bie is not easy to be modeleted and fix the necklance, 1st post, new artworks
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Old Feb 19, 2005, 03:09 PM   #8
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maybe make the hat bigger, for the beard get a sphere strech and shrink it to make it look like a beard. here is the bump map I use for hair and beards attach this to either bump or graident bump choose which ever looks better then make it a little transparent. You might want to to that agian and have the 2 spheres over lap eacher to make it look real. you people would be amazed at what you can to which the simple shapes bump maps and textures

is this all era because this is my favorite head of yours it looks just like the painting and like a civ 3 head, you may want to change the angle of the camera most vic 3 heads have the camera close to the face, but every head is different and I think this will work fine but its up to you. Please say something if you need anything else ^ ^ (us graphic makers must stick together)
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Old Feb 19, 2005, 03:34 PM   #9
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looks much better.

I would suggest that perhaps at least a little grey be added to the hair color. (head, eyebrows & moustache). I think just a mix of grey and black would look better then either solid color. His face has this delightful "aged" quality to it.
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Old Feb 19, 2005, 04:30 PM   #10
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Shiro, I tried the texture on hair to try do the "gray effect" but I think looks better who it is now
And I tottaly agree with u of people helping people in CFC, the creators could change techniques about the editors and the non-creators could post the suggestions, it happens today and I hope it increase
BTW, if u or the other creators need help/props/suggestions, don't worry to tell me
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Old Feb 19, 2005, 04:36 PM   #11
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i like the leaderheads! good work!
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Old Feb 19, 2005, 05:38 PM   #12
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Quote:
Originally Posted by CivArmy s. 1994
Shiro, I tried the texture on hair to try do the "gray effect" but I think looks better who it is now
And I tottaly agree with u of people helping people in CFC, the creators could change techniques about the editors and the non-creators could post the suggestions, it happens today and I hope it increase
BTW, if u or the other creators need help/props/suggestions, don't worry to tell me
Hmm... you probably tried to use his image as a texture, which is not what you should (it'd look terrible). What you should do is creating a node from bump to a 2d image, and select this one as the bump image. It can do miracles with some hair props

Now, about your head itself: it looks amazingly great!! Certainly, together with your Tibet head, they are your best work so far (and by far, even though you've made some incredible heads in the past). One thing I'd change if I were you is his shoulders' inclination: his left one looks to be much lower than the other one. Other than that, I don't think there's anything which could be changed to improve it (though I haven't seen a pic of your model, so I can't make any suggestions on that)
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Old Feb 19, 2005, 11:15 PM   #13
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no no the bump map was for making BUMPS for the beard. sorry for the mistake Im not concerned about the hair. the bump map was for making bumps in the sphere to give him a beard i like these. all of there beards were done with that bump map and a sphere or 2. of course for yours you should make the sphere smaller
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Old Feb 20, 2005, 01:48 AM   #14
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CivArmy, I think you just get better and better and better. You're really raising the bar here with your most recent leaderheads!

In terms of this one, I think the leaderhead itself is really good; the detail in the face is brilliant. I especially like the background. I'm going to have to have a go at Bryce myself aren't I?

One thing that's good at Civfanatics is that whilst there is no competition between the leaderhead makers, seeing other peoples' work improve makes me want to raise my own game as well. For example, some of your backgrounds are better than the ones I have; Shiro and you are better with texture than me - I still can't seem to do that properly and need to take myself to task on it!! I really must work at prop-making as well. These aspects of leaderhead making that currently you are doing better than me spur me on to improve those aspects in my own work. Again, it's not competition, it's more motivation/encouragement .

Once again, great work on this leaderhead .
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Old Feb 20, 2005, 06:07 AM   #15
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Shenyang and Mukden are the same city.
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Old Feb 20, 2005, 11:27 AM   #16
CivArmy s. 1994
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Quote:
Originally Posted by krazydude
i like the leaderheads! good work!
Thanks for enjoying friend!


Quote:
Originally Posted by jorde
Hmm... you probably tried to use his image as a texture, which is not what you should (it'd look terrible). What you should do is creating a node from bump to a 2d image, and select this one as the bump image. It can do miracles with some hair props

Now, about your head itself: it looks amazingly great!! Certainly, together with your Tibet head, they are your best work so far (and by far, even though you've made some incredible heads in the past). One thing I'd change if I were you is his shoulders' inclination: his left one looks to be much lower than the other one. Other than that, I don't think there's anything which could be changed to improve it (though I haven't seen a pic of your model, so I can't make any suggestions on that)
Jorde, Shiro, just now I understant it is not a texture , thanks! But I think the mustache it's okay who it is now. And I have to fix the position of the shoulders/arms And make sure I'll use this new template for future beards (and hairs), I have some props that could fit for it.


Quote:
Originally Posted by R8XFT
CivArmy, I think you just get better and better and better. You're really raising the bar here with your most recent leaderheads!

In terms of this one, I think the leaderhead itself is really good; the detail in the face is brilliant. I especially like the background. I'm going to have to have a go at Bryce myself aren't I?

One thing that's good at Civfanatics is that whilst there is no competition between the leaderhead makers, seeing other peoples' work improve makes me want to raise my own game as well. For example, some of your backgrounds are better than the ones I have; Shiro and you are better with texture than me - I still can't seem to do that properly and need to take myself to task on it!! I really must work at prop-making as well. These aspects of leaderhead making that currently you are doing better than me spur me on to improve those aspects in my own work. Again, it's not competition, it's more motivation/encouragement
Thanks friend! I agree there is not competition among all the LH makers, I have relations (posts, PMs, Microsoft Messeger, e-mail...) with almost all LH creators and they r very good. When I see a stuff/prop that I'd like to add in my creations I see a friend that could help me improve, not a compitor that has a top secret information And it is fantastic to all the CFC community.


Quote:
Originally Posted by The Last Conformist
Shenyang and Mukden are the same city.
Thanks for the tip, I'll delete one of them
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Old Feb 20, 2005, 11:47 AM   #17
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it wasnt ment for the mostuache because the lines are straight up and down only it was made for the beard like in the picture. Use it as a bump map and also mess with transparence to it looks thin
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Old Feb 22, 2005, 09:58 PM   #18
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1st post, all eras
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Old Feb 22, 2005, 10:10 PM   #19
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I would give him a chinese warlord look for industrial because well thats what was going on in china in the late 1800s to 1900s in china. Japan set up manchukuo in manchuria in 1932 and put the last emporer of china to rule it. more modern give him a normal suit like current prime minister Zhu. He is missing his beard in medivil I just discorved the hair room it is sooo easy to use and it looks really good. Ancient I would go for more of a turkish-hunnic look because the turks were the ones who mostly settled northern China. Maybe give him a longer heard for that age. Sorry I want so many changed but I really like this one so I want it to be perfect (for me ^ ^;
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Old Feb 23, 2005, 09:29 AM   #20
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Quote:
Originally Posted by ShiroKobbure
I would give him a chinese warlord look for industrial because well thats what was going on in china in the late 1800s to 1900s in china. Japan set up manchukuo in manchuria in 1932 and put the last emporer of china to rule it. more modern give him a normal suit like current prime minister Zhu. He is missing his beard in medivil I just discorved the hair room it is sooo easy to use and it looks really good. Ancient I would go for more of a turkish-hunnic look because the turks were the ones who mostly settled northern China. Maybe give him a longer heard for that age. Sorry I want so many changed but I really like this one so I want it to be perfect (for me ^ ^;
I think the eras r cool, other good option would be the changes that u suggested, but I think they r cool how the eras are now In the modern era I inspirated in the dictador of North Korea, for industrial I prefer some Wester World Uniform and in the ancient I think this mask is cool. A big beard would be cool in any era, but this time this prop will be out.
In the middle ages I have one problem: the file is too big and slow, it is hard to add or render in this era, it takes a long time, for this reason I'll not do changes in this era, it would turn the file bigger and slower

Shiro, thanks for the tips, I really love the good feedback
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