How do you find the seed number ?

Games that are started normally are called epic games. Those will create a WorldSeed. It will be sored in the ini file. The ini is conquest.ini (iirc) in the folder that has the game.

If you gen a map from the editor and customize it, then you do not get the worldseed in the ini.

Here is what I found for getting it form a save, but I am not sure if it is correct, so FWIW:

00h: WRLD (first one)
AEh: Seed (4 bytes)

You need the same settings to get the same map though. The settings also look to be stored in the WRLD section, but figuring out which matches which will take a bit more time.

WRLD (third one)
04h: Length (4 bytes)
08h: Climate (0 = Arid, 1 = Normal, 2 = Wet)
0Ch: Climate (mirror)
10h: Barbarians (FFFF = No, 0 = Sedentary, 1 = Roaming, 2 = Restless, 3 = Raging)
14h: Barbarians (mirror)
18h: Landform (0 = Archipelago, 1 = Continents, 2 = Pangaea)
1Ch: Landform (mirror)
20h: Water Level (0 = 80%, 1 = 70%, 2 = 60%)
24h: Water Level (mirror)
28h: Temperature (0 = Warm, 1 = Temperate, 2 = Cool)
2Ch: Temperature (mirror)
30h: Age (0 = 3 Billion, 1 = 4, 2 = 5)
34h: Age (mirror)
38h: World Size (0 Tiny, 4 Huge)
 
I had forggoten I even had this tool as I never had an occassion to use it. I just checked it and it works great. Thanks for the reminder.
 
Top Bottom